addHook("JumpSpinSpecial", function(p)
	if p.mo and p.mo.valid and p.mo.health and p.mo.skin == "rafael" and p.powers[pw_super] and p.speed > 5*FRACUNIT
		P_SetObjectMomZ(p.mo, 0*FRACUNIT, false)
		if p.mo.state != S_PLAY_FLOAT and p.mo.state != S_PLAY_FLOAT_RUN
			p.mo.state = S_PLAY_FLOAT
		end
	end
end)