FREESLOT
SPR_FRPA
sfx_FHFRPA
S_FRPAIDLE

STATE S_FRPAIDLE
SpriteName = SPR_FRPA
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_FRPAIDLE

FOLLOWER
Name = Frying_Pan
Icon = ICOFFRPA
Category = RRRFollowers
HornSound = DSFHFRPA
DefaultColor = dusk
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_FRPAIDLE
