FREESLOT
SPR_808H
sfx_FH808H
S_808HIDLE
S_808HFOLLOW

STATE S_808HIDLE
SpriteName = SPR_808H
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_808HIDLE

STATE S_808HFOLLOW
SpriteName = SPR_808H
SpriteFrame = FF_ANIMATE|C
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_808HFOLLOW

FOLLOWER
Name = 808
Icon = ICOF808H
Category = RRRFollowers
HornSound = DSFH808H
DefaultColor = sapphire
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_808HIDLE
FollowState = S_808HFOLLOW
