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sidedef // 47
{
sector = 3;
}

sidedef // 48
{
sector = 5;
}

sidedef // 49
{
sector = 4;
texturebottom = "BSWALL1D";
}

sidedef // 50
{
sector = 4;
}

sidedef // 51
{
sector = 3;
}

sidedef // 52
{
sector = 5;
}

sidedef // 53
{
sector = 3;
}

sidedef // 54
{
sector = 5;
}

sidedef // 55
{
sector = 3;
}

sidedef // 56
{
sector = 5;
}

sidedef // 57
{
sector = 3;
}

sidedef // 58
{
sector = 6;
texturemiddle = "GFZROCK";
}

sidedef // 59
{
sector = 6;
texturemiddle = "GFZROCK";
}

sidedef // 60
{
sector = 6;
texturemiddle = "GFZROCK";
}

sidedef // 61
{
sector = 7;
texturemiddle = "VOIDBGH";
}

sidedef // 62
{
sector = 7;
texturemiddle = "VOIDBGH";
}

sidedef // 63
{
sector = 7;
texturemiddle = "VOIDBGH";
}

sidedef // 64
{
sector = 8;
texturemiddle = "VOIDBGH";
}

sidedef // 65
{
sector = 8;
texturemiddle = "BSWALL1E";
}

sidedef // 66
{
sector = 8;
texturemiddle = "VOIDBGH";
}

sidedef // 67
{
sector = 9;
texturemiddle = "VOIDBGH";
}

sidedef // 68
{
sector = 9;
texturemiddle = "VOIDBGH";
}

sidedef // 69
{
sector = 9;
texturemiddle = "VOIDBGH";
}

sidedef // 70
{
sector = 10;
texturemiddle = "VOIDBGH";
}

sidedef // 71
{
sector = 10;
texturemiddle = "VOIDBGH";
}

sidedef // 72
{
sector = 10;
texturemiddle = "VOIDBGH";
}

sector // 0
{
heightfloor = -184;
heightceiling = 920;
texturefloor = "XTRMCHKW";
textureceiling = "VOIDDS";
lightlevel = 192;
id = 4;
xpanningceiling = -54.489675;
rotationceiling = 292.4;
ypanningceiling = 0.0;
xpanningfloor = 0.0;
ypanningfloor = 0.0;
rotationfloor = 0.0;
}

sector // 1
{
heightfloor = 0;
heightceiling = 920;
texturefloor = "EMTEXA";
textureceiling = "VOIDDS";
lightlevel = 192;
id = 3;
rotationfloor = 200.6;
xpanningfloor = 71.49152;
rotationceiling = 292.4;
xpanningceiling = -54.489675;
}

sector // 2
{
heightfloor = 0;
heightceiling = 920;
texturefloor = "VOIDBL";
textureceiling = "VOIDDS";
lightlevel = 192;
id = 3;
rotationfloor = 200.6;
xpanningfloor = 71.49152;
rotationceiling = 294.4;
xpanningceiling = -42.616978;
}

sector // 3
{
heightfloor = 0;
heightceiling = 0;
texturefloor = "GFZFLR01";
textureceiling = "F_SKY1";
lightlevel = 192;
}

sector // 4
{
heightfloor = 0;
heightceiling = 920;
texturefloor = "GFZFLR01";
textureceiling = "F_SKY1";
lightlevel = 192;
}

sector // 5
{
heightfloor = 56;
heightceiling = 920;
texturefloor = "XTRMCHK";
textureceiling = "F_SKY1";
lightlevel = 192;
id = 1;
triggertag = 1;
}

sector // 6
{
heightfloor = 0;
heightceiling = 0;
texturefloor = "GFZFLR01";
textureceiling = "F_SKY1";
lightlevel = 192;
}

sector // 7
{
heightfloor = 0;
heightceiling = 920;
texturefloor = "XTRMCHKW";
textureceiling = "VOIDGRZL";
lightlevel = 192;
}

sector // 8
{
heightfloor = 0;
heightceiling = 64;
texturefloor = "~012";
textureceiling = "XTRMCHKW";
lightlevel = 192;
id = 5;
}

sector // 9
{
heightfloor = 920;
heightceiling = 1144;
texturefloor = "~PIT";
textureceiling = "VOIDGRZL";
lightlevel = 192;
xpanningceiling = 0.0;
ypanningceiling = 0.0;
rotationceiling = 0.0;
xpanningfloor = 0.0;
ypanningfloor = 0.0;
rotationfloor = 0.0;
}

sector // 10
{
heightfloor = -184;
heightceiling = -26;
texturefloor = "~PIT";
textureceiling = "VOIDGRZL";
lightlevel = 192;
id = 6;
exit = true;
}

