freeslot("SKINCOLOR_ROSES") skincolors[SKINCOLOR_ROSES] = { name = "ROSES", ramp = {0,208,209,32,33,34,35,36,205,206,186,174,159,175,28,31}, invcolor = SKINCOLOR_COBALT, invshade = 14, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_CRANBERRY") skincolors[SKINCOLOR_CRANBERRY] = { name = "CRANBERRY", ramp = {35,37,39,41,207,186,186,169,169,168,186,185,185,206,205,204}, invcolor = SKINCOLOR_VIOLET, invshade = 11, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_LUSH") skincolors[SKINCOLOR_LUSH] = { name = "LUSH", ramp = {73,73,188,75,214,205,185,166,152,153,166,167,167,168,199,31}, invcolor = SKINCOLOR_SEAFOAM, invshade = 11, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_VOIDLINGS") skincolors[SKINCOLOR_VOIDLINGS] = { name = "VOIDLINGS", ramp = {135,136,173,169,168,186,186,186,186,186,186,187,187,28,29,31}, invcolor = SKINCOLOR_VAPOR, invshade = 11, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_STATIC") skincolors[SKINCOLOR_STATIC] = { name = "STATIC", ramp = {7,194,172,172,172,172,167,168,168,168,186,186,186,186,186,187}, invcolor = SKINCOLOR_LILAC, invshade = 11, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_GHOST") skincolors[SKINCOLOR_GHOST] = { name = "GHOST", ramp = {0,1,3,4,5,7,171,148,163,163,163,148,148,163,163,164}, invcolor = SKINCOLOR_AZURE, invshade = 11, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_AMETHYST") skincolors[SKINCOLOR_AMETHYST] = { name = "AMETHYST", ramp = {171,171,194,195,195,196,207,207,207,207,186,186,186,187,29,31}, invcolor = SKINCOLOR_CLOUDY, invshade = 11, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_GALACTIC") skincolors[SKINCOLOR_GALACTIC] = { name = "GALACTIC", ramp = {201,197,186,169,169,169,169,169,253,139,254,254,254,30,30,31}, invcolor = SKINCOLOR_VIOLET, invshade = 11, chatcolor = V_BLUEMAP, accessible = true }