freeslot("SKINCOLOR_COLDORANGE", "SKINCOLOR_HALLOWEEN", "SKINCOLOR_AMETHYST", "SKINCOLOR_PERIWIMKLE", "SKINCOLOR_IVORY", "SKINCOLOR_RORANGE", "SKINCOLOR_MORNING", "SKINCOLOR_ASONIC", --//"SKINCOLOR_CLEAR", "SKINCOLOR_SUPERBURNING1", "SKINCOLOR_SUPERBURNING2", "SKINCOLOR_SUPERBURNING3", "SKINCOLOR_SUPERBURNING4", "SKINCOLOR_SUPERBURNING5", "SKINCOLOR_SUPEREMERALD1", "SKINCOLOR_SUPEREMERALD2", "SKINCOLOR_SUPEREMERALD3", "SKINCOLOR_SUPEREMERALD4", "SKINCOLOR_SUPEREMERALD5", "SKINCOLOR_SUPERLAVENDER1", "SKINCOLOR_SUPERLAVENDER2", "SKINCOLOR_SUPERLAVENDER3", "SKINCOLOR_SUPERLAVENDER4", "SKINCOLOR_SUPERLAVENDER5", "SKINCOLOR_SUPERRASPBERRY1", "SKINCOLOR_SUPERRASPBERRY2", "SKINCOLOR_SUPERRASPBERRY3", "SKINCOLOR_SUPERRASPBERRY4", "SKINCOLOR_SUPERRASPBERRY5", "SKINCOLOR_SUPERROSY1", "SKINCOLOR_SUPERROSY2", "SKINCOLOR_SUPERROSY3", "SKINCOLOR_SUPERROSY4", "SKINCOLOR_SUPERROSY5", "SKINCOLOR_SUPERTANGERINE1", "SKINCOLOR_SUPERTANGERINE2", "SKINCOLOR_SUPERTANGERINE3", "SKINCOLOR_SUPERTANGERINE4", "SKINCOLOR_SUPERTANGERINE5", "SKINCOLOR_SUPERREDGOLD1", "SKINCOLOR_SUPERREDGOLD2", "SKINCOLOR_SUPERREDGOLD3", "SKINCOLOR_SUPERREDGOLD4", "SKINCOLOR_SUPERREDGOLD5", "SKINCOLOR_SUPERDARK1", "SKINCOLOR_SUPERDARK2", "SKINCOLOR_SUPERDARK3", "SKINCOLOR_SUPERDARK4", "SKINCOLOR_SUPERDARK5", "SKINCOLOR_SUPERROSEGOLD1", "SKINCOLOR_SUPERROSEGOLD2", "SKINCOLOR_SUPERROSEGOLD3", "SKINCOLOR_SUPERROSEGOLD4", "SKINCOLOR_SUPERROSEGOLD5", "SKINCOLOR_H", "SKINCOLOR_CACAW", "SKINCOLOR_DIAMOND", "SKINCOLOR_HYDRATE", "SKINCOLOR_IRON", "SKINCOLOR_PLATINUM", "SKINCOLOR_SILVER2", "SKINCOLOR_SUPERPURPLERUST1", "SKINCOLOR_SUPERPURPLERUST2", "SKINCOLOR_SUPERPURPLERUST3", "SKINCOLOR_SUPERPURPLERUST4", "SKINCOLOR_SUPERPURPLERUST5", "SKINCOLOR_SUPERBROWN1", "SKINCOLOR_SUPERBROWN2", "SKINCOLOR_SUPERBROWN3", "SKINCOLOR_SUPERBROWN4", "SKINCOLOR_SUPERBROWN5", "SKINCOLOR_SUPERYELLOW1", "SKINCOLOR_SUPERYELLOW2", "SKINCOLOR_SUPERYELLOW3", "SKINCOLOR_SUPERYELLOW4", "SKINCOLOR_SUPERYELLOW5" ) --//sorta based on calolantern skincolors[SKINCOLOR_HALLOWEEN] = { name = "Halloween", ramp = {80,88,89,65,52,54,55,56,214,196,196,197,198,198,253,30}, invcolor = SKINCOLOR_PERIWIMKLE, invshade = 7, chatcolor = V_ORANGEMAP, accessible = true } --//some dum "personal palette" thing skincolors[SKINCOLOR_H] = { name = "H", ramp = {200,50,52,52,202,162,162,163,163,150,150,152,152,154,157,159}, invcolor = SKINCOLOR_WAVE, invshade = 7, chatcolor = V_ORANGEMAP, accessible = true } --//sorta based on some trees in frozen hillside skincolors[SKINCOLOR_COLDORANGE] = { name = "ColdOrange", ramp = {216,217,50,219,52,54,55,56,214,214,207,207,186,186,187,187}, invcolor = SKINCOLOR_AMETHYST, invshade = 6, chatcolor = V_ORANGEMAP, accessible = true } --//based on fang's palette in mania skincolors[SKINCOLOR_AMETHYST] = { name = "Amethyst", ramp = {160,160,161,161,148,148,149,149,150,150,174,174,175,175,199,199}, invcolor = SKINCOLOR_COLDORANGE, invshade = 7, chatcolor = V_PURPLEMAP, accessible = true } --//based on flickies skincolors[SKINCOLOR_PERIWIMKLE] = { name = "Periwinkle", ramp = {144,145,146,147,148,149,150,150,150,173,173,174,174,175,253,253}, invcolor = SKINCOLOR_HALLOWEEN, invshade = 7, chatcolor = V_BLUEMAP, accessible = true } --//based on those skull guys in haunted heights skincolors[SKINCOLOR_IVORY] = { name = "Ivory", ramp = {81,84,84,85,85,86,86,16,16,172,173,173,174,175,175,253}, invcolor = SKINCOLOR_PLATINUM, invshade = 10, chatcolor = V_GREYMAP, accessible = true } --//sorta based on shadow's art in Sonic Battle and his model in SA2 skincolors[SKINCOLOR_CACAW] = { name = "Cacaw", ramp = {145, 170, 171, 172, 173, 25, 25, 26, 27, 199, 199, 29, 30, 30, 254, 254}, invcolor = SKINCOLOR_SILVER2, invshade = 9, chatcolor = V_GREYMAP, accessible = true } --//based on the colors of red and orange skincolors[SKINCOLOR_RORANGE] = { name = "Rorange", ramp = {49,52,54,54,34,35,36,37,38,61,63,63,45,45,46,47}, invcolor = SKINCOLOR_HYDRATE, invshade = 9, chatcolor = V_REDMAP, accessible = true } --//based on ur mom skincolors[SKINCOLOR_HYDRATE] = { name = "Hydrate", ramp = {144, 145, 146, 147, 148, 148, 136, 136, 137, 137, 138, 138, 139, 139, 111, 111}, invcolor = SKINCOLOR_RORANGE, invshade = 7, chatcolor = V_BLUEMAP, accessible = true } --//sorta based on terraria diamonds skincolors[SKINCOLOR_DIAMOND] = { name = "Diamond", ramp = {0, 0, 0, 144, 176, 130, 130, 146, 147, 171, 172, 166, 166, 168, 168, 253}, invcolor = SKINCOLOR_IRON, invshade = 10, chatcolor = V_REDMAP, accessible = true } --//sorta based on terraria iron skincolors[SKINCOLOR_IRON] = { name = "Iron", ramp = {0, 252, 48, 5, 7, 10, 12, 13, 242, 246, 250, 250, 238, 239, 47, 47}, invcolor = SKINCOLOR_DIAMOND, invshade = 10, chatcolor = V_BROWNMAP, accessible = true } --//sorta based on silver in real life skincolors[SKINCOLOR_SILVER2] = { name = "Silver2", ramp = {0, 128, 128, 5, 8, 10, 12, 171, 172, 173, 138, 138, 139, 139, 254, 254}, invcolor = SKINCOLOR_CACAW, invshade = 7, chatcolor = V_GREYMAP, accessible = true } --//sorta based on terraria platinum skincolors[SKINCOLOR_PLATINUM] = { name = "Platinum", ramp = {0, 252, 252, 5, 8, 10, 12, 171, 172, 197, 198, 198, 168, 169, 254, 254}, invcolor = SKINCOLOR_IVORY, invshade = 9, chatcolor = V_GREYMAP, accessible = true } --//cringed on the sky when the suns rising skincolors[SKINCOLOR_MORNING] = { name = "Morning", ramp = {0,80,81,83,49,210,210,202,202,193,163,164,165,166,167,168}, invcolor = SKINCOLOR_SANDY, invshade = 9, chatcolor = V_PURPLEMAP, accessible = true } --//based on sonic's palette in sonic galactic skincolors[SKINCOLOR_ASONIC] = { name = "ASonic.png", ramp = {128,128,129,131,147,135,135,149,149,150,151,151,175,175,28,28}, invcolor = SKINCOLOR_SUNSET, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } --//this color is so transparent you can't even see it in-game --//skincolors[SKINCOLOR_CLEAR] = { --// name = "Clear", --// ramp = {0,0,0,144,255,255,255,255,255,145,145,170,170,171,172,173}, --// invcolor = SKINCOLOR_BLACK, --// invshade = 14, --// chatcolor = V_GREYMAP, --// accessible = true --//} --// for burning blaze, if she exists someday skincolors[SKINCOLOR_SUPERBURNING5] = { name = "Super Burning 5", ramp = {208, 208, 209, 209, 209, 210, 210, 210, 202, 202, 204, 204, 205, 206, 207, 207}, accessible = false } skincolors[SKINCOLOR_SUPERBURNING4] = { name = "Super Burning 4", ramp = {80, 80, 208, 208, 209, 209, 209, 210, 210, 210, 202, 202, 34, 34, 35, 37}, accessible = false } skincolors[SKINCOLOR_SUPERBURNING3] = { name = "Super Burning 3", ramp = {0, 0, 80, 80, 48, 48, 49, 49, 49, 210, 210, 210, 32, 32, 34, 34}, accessible = false } skincolors[SKINCOLOR_SUPERBURNING2] = { name = "Super Burning 2", ramp = {0, 0, 0, 0, 80, 80, 48, 48, 49, 49, 50, 51, 52, 52, 53, 54}, accessible = false } skincolors[SKINCOLOR_SUPERBURNING1] = { name = "Super Burning 1", ramp = {0, 0, 0, 0, 0, 0, 0, 80, 80, 48, 48, 49, 49, 50, 51, 52}, accessible = false } --// based on tails' super palette in sonic megamix skincolors[SKINCOLOR_SUPERTANGERINE1] = { name = "Super Tangerine 1", ramp = {0,0,0,0,0,0,0,0,0,0,81,81,73,73,64,64}, accessible = false } skincolors[SKINCOLOR_SUPERTANGERINE2] = { name = "Super Tangerine 2", ramp = {0,0,0,0,0,81,81,81,81,73,73,50,66,66,67,67}, accessible = false } skincolors[SKINCOLOR_SUPERTANGERINE3] = { name = "Super Tangerine 3", ramp = {0,0,81,81,72,72,49,49,50,50,66,66,66,67,67,68}, accessible = false } skincolors[SKINCOLOR_SUPERTANGERINE4] = { name = "Super Tangerine 4", ramp = {80,80,208,208,49,49,50,50,52,53,53,67,67,68,68,69}, accessible = false } skincolors[SKINCOLOR_SUPERTANGERINE5] = { name = "Super Tangerine 5", ramp = {49,49,50,50,51,52,53,54,55,56,57,68,68,69,69,70}, accessible = false } --// for amy skincolors[SKINCOLOR_SUPERROSY1] = { name = "Super Rosy 1", ramp = {00,00,00,00,00,00,00,00,00,00,00,252,252,200,201,201}, accessible = false } skincolors[SKINCOLOR_SUPERROSY2] = { name = "Super Rosy 2", ramp = {00,00,00,00,00,00,00,00,252,252,200,200,200,201,202,202}, accessible = false } skincolors[SKINCOLOR_SUPERROSY3] = { name = "Super Rosy 3", ramp = {00,00,00,00,00,252,252,200,200,200,201,201,202,202,203,203}, accessible = false } skincolors[SKINCOLOR_SUPERROSY4] = { name = "Super Rosy 4", ramp = {00,00,00,252,252,200,200,200,201,201,202,202,203,203,204,204}, accessible = false } skincolors[SKINCOLOR_SUPERROSY5] = { name = "Super Rosy 5", ramp = {00,252,252,200,200,200,201,201,202,202,203,203,204,204,205,205}, accessible = false } --// for fang skincolors[SKINCOLOR_SUPERLAVENDER1] = { name = "Super Lavender 1", ramp = {00, 00, 00, 00, 00, 252, 252, 252, 176, 176, 176, 177, 177, 192, 193, 193}, accessible = false } skincolors[SKINCOLOR_SUPERLAVENDER2] = { name = "Super Lavender 2", ramp = {00, 00, 00, 00, 252, 252, 176, 176, 177, 177, 192, 192, 192, 193, 194, 194}, accessible = false } skincolors[SKINCOLOR_SUPERLAVENDER3] = { name = "Super Lavender 3", ramp = {00, 00, 00, 252, 176, 177, 177, 192, 192, 192, 193, 193, 194, 194, 195, 195}, accessible = false } skincolors[SKINCOLOR_SUPERLAVENDER4] = { name = "Super Lavender 4", ramp = {252, 176, 176, 177, 177, 192, 192, 192, 193, 193, 194, 194, 195, 195, 196, 196}, accessible = false } skincolors[SKINCOLOR_SUPERLAVENDER5] = { name = "Super Lavender 5", ramp = {176, 177, 177, 192, 192, 192, 193, 193, 194, 194, 195, 195, 196, 196, 197, 197}, accessible = false } --// for espio, if he gets into existance skincolors[SKINCOLOR_SUPERRASPBERRY1] = { name = "Super Raspberry 1", ramp = {00, 00, 00, 00, 00, 00, 00, 00, 208, 208, 208, 209, 209, 210, 203, 203}, accessible = false } skincolors[SKINCOLOR_SUPERRASPBERRY2] = { name = "Super Raspberry 2", ramp = {00, 00, 00, 00, 00, 00, 208, 208, 209, 209, 210, 202, 202, 203, 204, 205}, accessible = false } skincolors[SKINCOLOR_SUPERRASPBERRY3] = { name = "Super Raspberry 3", ramp = {00, 00, 00, 00, 208, 209, 209, 210, 202, 202, 203, 203, 204, 205, 205, 206}, accessible = false } skincolors[SKINCOLOR_SUPERRASPBERRY4] = { name = "Super Raspberry 4", ramp = {00, 208, 208, 209, 209, 210, 202, 202, 203, 203, 204, 205, 205, 206, 185, 185}, accessible = false } skincolors[SKINCOLOR_SUPERRASPBERRY5] = { name = "Super Raspberry 5", ramp = {208, 209, 209, 210, 202, 202, 203, 203, 204, 205, 205, 206, 185, 185, 186, 186}, accessible = false } --//for bean, if he gets into real life skincolors[SKINCOLOR_SUPEREMERALD1] = { name = "Super Emerald 1", ramp = {00, 00, 00, 00, 00, 80, 80, 80, 88, 88, 88, 96, 96, 96, 113, 114}, accessible = false } skincolors[SKINCOLOR_SUPEREMERALD2] = { name = "Super Emerald 2", ramp = {00, 00, 00, 00, 80, 80, 88, 88, 96, 96, 96, 113, 113, 113, 114, 115}, accessible = false } skincolors[SKINCOLOR_SUPEREMERALD3] = { name = "Super Emerald 3", ramp = {00, 00, 00, 80, 88, 96, 96, 96, 113, 113, 113, 114, 114, 115, 115, 116}, accessible = false } skincolors[SKINCOLOR_SUPEREMERALD4] = { name = "Super Emerald 4", ramp = {80, 88, 88, 96, 96, 96, 113, 113, 113, 114, 114, 115, 115, 116, 116, 117}, accessible = false } skincolors[SKINCOLOR_SUPEREMERALD5] = { name = "Super Emerald 5", ramp = {88, 96, 96, 96, 113, 113, 113, 114, 114, 115, 115, 116, 116, 117, 117, 118}, accessible = false } --//dark super sonik mod when skincolors[SKINCOLOR_SUPERDARK1] = { name = "Super Dark 1", ramp = {160,160,161,161,170,171,171,172,172,173,173,174,169,169,253,253}, accessible = false } skincolors[SKINCOLOR_SUPERDARK2] = { name = "Super Dark 2", ramp = {161,170,170,171,171,172,172,173,173,174,174,175,175,253,253,253}, accessible = false } skincolors[SKINCOLOR_SUPERDARK3] = { name = "Super Dark 3", ramp = {171,171,172,172,172,173,173,174,174,25,25,253,253,253,28,29}, accessible = false } skincolors[SKINCOLOR_SUPERDARK4] = { name = "Super Dark 4", ramp = {172,173,173,173,174,174,174,25,25,25,27,27,27,28,29,30}, accessible = false } skincolors[SKINCOLOR_SUPERDARK5] = { name = "Super Dark 5", ramp = {20,23,23,25,25,25,27,27,27,29,29,29,30,30,30,30}, accessible = false } --//idk what im doing with these skincolors[SKINCOLOR_SUPERREDGOLD1] = { name = "Super RedGold 1", ramp = {0,0,0,0,0,0,0,81,81,64,64,65,65,66,67,67}, accessible = false } skincolors[SKINCOLOR_SUPERREDGOLD2] = { name = "Super RedGold 2", ramp = {0,0,0,0,0,81,81,83,83,50,52,53,53,55,55,58}, accessible = false } skincolors[SKINCOLOR_SUPERREDGOLD3] = { name = "Super RedGold 3", ramp = {0,48,48,49,49,51,52,53,53,54,55,56,58,58,39,39}, accessible = false } skincolors[SKINCOLOR_SUPERREDGOLD4] = { name = "Super RedGold 4", ramp = {48,48,218,218,32,33,33,34,34,35,35,36,36,38,39,39}, accessible = false } skincolors[SKINCOLOR_SUPERREDGOLD5] = { name = "Super RedGold 5", ramp = {209,210,32,33,34,34,35,36,36,38,39,40,41,43,44,44}, accessible = false } --//for those nerds who like pink and also gold skincolors[SKINCOLOR_SUPERROSEGOLD5] = { name = "Super Rosegold 5", ramp = {208, 208, 209, 209, 209, 210, 210, 211, 211, 224, 224, 229, 229, 69, 69, 70}, accessible = false } skincolors[SKINCOLOR_SUPERROSEGOLD4] = { name = "Super Rosegold 4", ramp = {0, 0, 208, 208, 209, 209, 209, 210, 210, 210, 222, 222, 224, 224, 229, 69}, accessible = false } skincolors[SKINCOLOR_SUPERROSEGOLD3] = { name = "Super Rosegold 3", ramp = {0, 0, 0, 208, 208, 208, 49, 49, 49, 219, 219, 219, 222, 222, 224, 229}, accessible = false } skincolors[SKINCOLOR_SUPERROSEGOLD2] = { name = "Super Rosegold 2", ramp = {0, 0, 0, 0, 0, 0, 80, 80, 48, 48, 49, 49, 219, 219, 222, 222}, accessible = false } skincolors[SKINCOLOR_SUPERROSEGOLD1] = { name = "Super Rosegold 1", ramp = {0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 80, 83, 83, 50, 52, 52}, accessible = false } --//super gold but more gold skincolors[SKINCOLOR_SUPERYELLOW5] = { name = "Super Yellow 5", ramp = {81, 81, 81, 81, 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 70}, accessible = false } skincolors[SKINCOLOR_SUPERYELLOW4] = { name = "Super Yellow 4", ramp = {0, 0, 81, 81, 64, 64, 64, 64, 65, 65, 66, 66, 67, 68, 68, 69}, accessible = false } skincolors[SKINCOLOR_SUPERYELLOW3] = { name = "Super Yellow 3", ramp = {0, 0, 0, 0, 81, 81, 81, 64, 64, 64, 64, 65, 65, 66, 67, 68}, accessible = false } skincolors[SKINCOLOR_SUPERYELLOW2] = { name = "Super Yellow 2", ramp = {0, 0, 0, 0, 0, 0, 0, 81, 81, 81, 64, 64, 65, 65, 66, 66}, accessible = false } skincolors[SKINCOLOR_SUPERYELLOW1] = { name = "Super Yellow 1", ramp = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81, 64, 64, 65, 65}, accessible = false } --//for gemma the rockin cat who i want to sit on my skincolors[SKINCOLOR_SUPERBROWN5] = { name = "Super Brown 5", ramp = {51, 52, 52, 223, 223, 223, 226, 228, 228, 230, 230, 232, 233, 233, 250, 251}, accessible = false } skincolors[SKINCOLOR_SUPERBROWN4] = { name = "Super Brown 4", ramp = {49, 51, 51, 52, 52, 223, 223, 223, 226, 228, 228, 230, 230, 232, 233, 233}, accessible = false } skincolors[SKINCOLOR_SUPERBROWN3] = { name = "Super Brown 3", ramp = {00, 208, 208, 49, 51, 52, 52, 223, 223, 223, 226, 228, 228, 230, 230, 232}, accessible = false } skincolors[SKINCOLOR_SUPERBROWN2] = { name = "Super Brown 2", ramp = {00, 00, 208, 208, 49, 49, 51, 51, 52, 52, 223, 223, 223, 226, 228, 230}, accessible = false } skincolors[SKINCOLOR_SUPERBROWN1] = { name = "Super Brown 1", ramp = {00, 00, 00, 208, 208, 49, 49, 49, 51, 51, 51, 52, 52, 223, 226, 228}, accessible = false } --//lap, since she is a cat --//was made for maimy, but it doesnt fit her at all lol skincolors[SKINCOLOR_SUPERPURPLERUST5] = { name = "Super PurpleRust 5", ramp = {170, 171, 171, 172, 172, 173, 173, 174, 174, 174, 168, 168, 169, 169, 253, 253}, accessible = false } skincolors[SKINCOLOR_SUPERPURPLERUST4] = { name = "Super PurpleRust 4", ramp = {161, 161, 192, 193, 194, 172, 172, 173, 173, 174, 174, 157, 157, 159, 159, 253}, accessible = false } skincolors[SKINCOLOR_SUPERPURPLERUST3] = { name = "Super PurpleRust 3", ramp = {177, 178, 178, 192, 193, 194, 194, 195, 195, 196, 173, 174, 175, 175, 159, 159}, accessible = false } skincolors[SKINCOLOR_SUPERPURPLERUST2] = { name = "Super PurpleRust 2", ramp = {0, 176, 176, 177, 161, 162, 194, 194, 195, 195, 173, 173, 174, 175, 175, 159}, accessible = false } skincolors[SKINCOLOR_SUPERPURPLERUST1] = { name = "Super PurpleRust 1", ramp = {0, 0, 252, 252, 176, 176, 177, 161, 162, 194, 195, 173, 173, 174, 174, 175}, accessible = false } --//if u read this ur a doodoo head