Put   XXX.PNG ;  XXX.md3   ; and XXX_blend.png  in the mdls/KAPL  folder

open the mdls.dat in the root  with a text editor.
Add the following  text on a new lign (each character = 1 lign) : 
VULPIX KAPL/VULPIX.md3 3.0 0.0
ESPEON KAPL/ESPEON.md3 3.0 0.0
TRIANGLY KAPL/GLACEON.md3 3.0 0.0
SYLVEONF KAPL/SYLVEON.md3 3.0 0.0
LATIAS KAPL/LATIAS.md3 3.0 0.0
LATIOS KAPL/LATIOS.md3 3.0 0.0
VAPOREON KAPL/VAPOREON.md3 3.0 0.0
VICTINI KAPL/VICTINI.md3 3.0 0.0
EEVEE KAPL/EEVEE.md3 3.0 0.0
FLAREON KAPL/FLAREON.md3 3.0 0.0
UMBREON KAPL/UMBREON.md3 3.0 0.0
JOLTEON KAPL/JOLTEON.md3 3.0 0.0
JODE KAPL/JODE.md3 3.0 0.0
LEAFEON KAPL/LEAFEON.md3 3.0 0.0
FURRET KAPL/FURRET.md3 3.0 0.0
ZFRT KAPL/ZFRT.md3 3.0 0.0
ABSOL KAPL/ABSOL.md3 3.0 0.0
MAFIAROCKET KAPL/MAFIAROCKET.md3 3.0 0.0
WARIOSTRIKER KAPL/WARIOSTRIKER.md3 3.0 0.0
DCFETUS KAPL/DCFETUS.md3 3.0 0.0
MRMIME KAPL/MRMIME.md3 3.0 0.0
GMAXEEVEE KAPL/GMAXEEVEE.md3 3.0 0.0
VULPIXALOLAN KAPL/VULPIXALOLAN.md3 3.0 0.0


Launch the game with OpenGL

GG

Victini has 2 blend Texture, you have to choose one.

KNUCKLES KAPL/GLACEON.md3 3.0 0.0    =>   Make your knuckles weird.  You can indead replace every model in the game like that.
