//Captions set in a lua instead because SOC doesnt seem to like spaces

freeslot(
"sfx_what",
"sfx_tm4tel",
"sfx_cong",
"sfx_css",
"sfx_tm4die",
"sfx_ego",
"sfx_egod",
"sfx_egohey",
"sfx_sneze",
"sfx_rick",
"sfx_stalk",
"sfx_ego1",
"sfx_ego2",
"sfx_tmtele",
"sfx_cmtele",
"sfx_tobma",
"sfx_drip",
"sfx_clown",
"sfx_ohno",
"sfx_pvjkpt",
"sfx_pvfate",
"sfx_pvfte1",
"sfx_pvfte2",
"sfx_pvfte3",
"sfx_resege",
"sfx_resebe",
"sfx_egodge",
"sfx_egodbe",
"sfx_pvfwr",
"sfx_homer",
"sfx_mego",
"sfx_issf17",
"sfx_dukem")

sfxinfo[sfx_tm4tel].caption = "Twisted Metal 4 Teleport"
sfxinfo[sfx_what].caption = "What the hell are you doing?"
sfxinfo[sfx_cong].caption = "Congratulations you won!"
sfxinfo[sfx_css].caption = "Obnoxious Country Music"
sfxinfo[sfx_tm4die].caption = "Screaming"
sfxinfo[sfx_ego].caption = "Ego Collected"
sfxinfo[sfx_egod].caption = "Uh oh..."
sfxinfo[sfx_egohey].caption = "Hey!"
sfxinfo[sfx_sneze].caption = "Sneeze"
sfxinfo[sfx_rick].caption = "Never Gonna..."
sfxinfo[sfx_stalk].caption = "Get out of here stalker."
sfxinfo[sfx_ego1].caption = "Uh oh...?"
sfxinfo[sfx_ego2].caption = "Dance!"
sfxinfo[sfx_tmtele].caption = "Twisted Metal 2 Teleport"
sfxinfo[sfx_cmtele].caption = "Teleport"
sfxinfo[sfx_tobma].caption = "Thanks Obama"
sfxinfo[sfx_drip].caption = "Ultra Instinct"
sfxinfo[sfx_clown].caption = "Clown Honk"
sfxinfo[sfx_ohno].caption = "Oh! oh no!..."
sfxinfo[sfx_pvjkpt].caption = "Jackpot!"
sfxinfo[sfx_pvfate].caption = "Choosing Fate..."
sfxinfo[sfx_pvfte1].caption = "Choosen Fate: Bad"
sfxinfo[sfx_pvfte2].caption = "Choosen Fate: Neutral"
sfxinfo[sfx_pvfte3].caption = "Choosen Fate: Good"
sfxinfo[sfx_resege].caption = "Researcher: Good Job!"
sfxinfo[sfx_resebe].caption = "Researcher: We will reset."
sfxinfo[sfx_egodge].caption = "Master Ego: What?!"
sfxinfo[sfx_egodbe].caption = "Master Ego: Nice job Clowns."
sfxinfo[sfx_pvfwr].caption = "Fart With Reverb"
sfxinfo[sfx_homer].caption = "Home Run!"
sfxinfo[sfx_mego].caption = "No ones gonna believe you."
sfxinfo[sfx_issf17].caption = "What does this button do?"
sfxinfo[sfx_dukem].caption = "Let's Rock"

sfxinfo[sfx_rick] = {
		flags = SF_X2AWAYSOUND
}