Freeslot
S_HAT
MT_HAT
SPR_HATO

State S_HAT
SpriteName = HATO
SpriteFrame = A
Duration = -1
SpriteFrame = A
Next = S_HAT

Object MT_HAT
MapThingNum = 9874
SpawnState = S_HAT
Flags = MF_NOCLIPHEIGHT|MF_NOCLIP|MF_NOGRAVITY