MainCfg
GameData = customtracks.dat

LEVEL YV
LevelName = Amigo's City
NoZone = true
SubTitle = Omnix Pack
TypeOfLevel = Race
RecordAttack = true
NumLaps = 4
SkyNum = 73
NoVisitNeeded = true
Music = KMAPYV
Mobjscale = FRACUNIT*92/100
NextLevel = YW

LEVEL YW
LevelName = Opal Coast
NoZone = true
Subtitle = Omnix Pack
TypeOfLevel = Race
RecordAttack = true
NumLaps = 4
SkyNum = 91
NoVisitNeeded = true
Music = KMAPYW
NextLevel = YX

LEVEL YX
LevelName = Planet Wisp
NoZone = true
Subtitle = Omnix Pack
TypeOfLevel = Race
RecordAttack = true
NumLaps = 2
SkyNum = 357
NoVisitNeeded = true
Music = MAPYX
Mobjscale = FRACUNIT*110/100
NextLevel = XS

Level XS
LevelName = Windmill Isle
NoZone = true
SubTitle = Omnix Pack
TypeOfLevel = Race
RecordAttack = true
NumLaps = 3
SkyNum = 2266
NoVisitNeeded = true
Music = MAPXS
SkyboxScale = 0
Mobjscale = FRACUNIT*80/100
NextLevel = C9

Level C9
LevelName = Crisis City
NoZone = true
SubTitle = Omnix Pack
TypeOfLevel = Race
RecordAttack = true
NumLaps = 3
SkyNum = 7129
NoVisitNeeded = true
Music = MAPC9
SkyboxScale = 0
Mobjscale = FRACUNIT*90/100
NextLevel = 1

Level CK
LevelName = Square Quartet
NoZone = true
SubTitle = Omnix Pack
TypeOfLevel = Race
RecordAttack = true
NumLaps = 15
SkyNum = 2256
NoVisitNeeded = true
Music = MAPCK
SkyboxScale = 0
Mobjscale = FRACUNIT*40/100
Hidden = true

Level FP
LevelName = Square Quartet
NoZone = true
SubTitle = Omnix Pack
TypeOfLevel = Match
RecordAttack = false
SkyNum = 2256
Music = MAPFP
SkyboxScale = 0
Mobjscale = FRACUNIT*40/100
NextLevel = 1

Freeslot
SFX_EGGPA
SFX_EGGPB
SFX_EGGPC
SFX_EGGPD
SFX_EGGPE