Thing MT_ICEPOPTREE
#$Sprite ICPPALAR
MAPTHINGNUM = 4093
SPAWNSTATE = S_IPTlol
Radius = 30*FRACUNIT
Height = 150*FRACUNIT
MASS = 100
FLAGS = MF_SOLID

FRAME S_IPTlol
SPRITENUMBER = SPR_ICPP
SPRITESUBNUMBER = 0
DURATION = -1
NEXT = S_IPTlol
ACTION None
VAR1 = 0
VAR2 = 0

Thing MT_CREAMFLOWER
#$Sprite ICSFA0
MAPTHINGNUM = 4092
SPAWNSTATE = S_CreamFlower
Radius = 15*FRACUNIT
Height = 30*FRACUNIT
MASS = 100
FLAGS = MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY

FRAME S_CreamFlower
SPRITENUMBER = SPR_ICSF
SPRITESUBNUMBER = 0
DURATION = -1
NEXT = S_CreamFlower
ACTION None
VAR1 = 0
VAR2 = 0

FREESLOT
MT_HuggertMyBeloved
S_HuggertSleep1
S_HuggertSleep2
SPR_HGRT

Thing MT_HuggertMyBeloved
#$Sprite HGRTALAR
MAPTHINGNUM = 4091
SPAWNSTATE = S_HuggertSleep1
SPAWNHEALTH = 100
Radius = 25*FRACUNIT
Height = 57*FRACUNIT
MASS = 100
FLAGS = MF_SOLID|MF_PUSHABLE|MF_SLIDEME

FRAME S_HuggertSleep1
SPRITENUMBER = SPR_HGRT
SPRITESUBNUMBER = 0
DURATION = 2*TICRATE
NEXT = S_HuggertSleep2
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_HuggertSleep2
SPRITENUMBER = SPR_HGRT
SPRITESUBNUMBER = 1
DURATION = 2*TICRATE
NEXT = S_HuggertSleep1
ACTION None
VAR1 = 0
VAR2 = 0