#NPC Spiral town
FREESLOT
MT_SNPC
S_SNPC_WALK
S_SNPC_WALK2
S_SNPC_WALK3
S_SNPC_PUSH
SPR_SNPC
sfx_SNPC

Thing MT_SNPC
#$Sprite SNPCA1
#$Category Spiral Pizza
MAPTHINGNUM = 4089
SPAWNSTATE = S_SNPC_WALK
SPAWNHEALTH = 1000
SEESTATE = S_SNPC_WALK
REACTIONTIME = 20
PAINCHANCE = 200
RAISESTATE = S_SNPC_PUSH
PAINSOUND = sfx_SNPC
DEATHSTATE = S_SNPC_PUSH
DEATHSOUND = sfx_SNPC
SPEED = 25
Radius = 50*FRACUNIT
Height = 50*FRACUNIT
MASS = 2*FRACUNIT
DAMAGE = 6*FRACUNIT
FLAGS = MF_SPRING|MF_SOLID

FRAME S_SNPC_WALK
SPRITENUMBER = SPR_SNPC
SPRITESUBNUMBER = A
DURATION = 10
NEXT = S_SNPC_WALK2
ACTION A_Chase

FRAME S_SNPC_WALK2
SPRITENUMBER = SPR_SNPC
SPRITESUBNUMBER = B
DURATION = 10
NEXT = S_SNPC_WALK3
ACTION A_Chase

FRAME S_SNPC_WALK3
SPRITENUMBER = SPR_SNPC
SPRITESUBNUMBER = C
DURATION = 10
NEXT = S_SNPC_WALK
ACTION A_Chase

FRAME S_SNPC_PUSH
SPRITENUMBER = SPR_SNPC
SPRITESUBNUMBER = D
DURATION = 29
NEXT = S_SNPC_WALK
ACTION A_Pain

Sound sfx_SNPC
Singular = 0
Priority = 64
Flags = SF_NOINTERRUPT