freeslot(
	"MT_POLETALL1",
		"SPR_POET",
		"S_POLE1",
		
	"MT_POLETALL2",
		"SPR_POTN",
		"S_POLE2",
		
	"MT_POLESHORT1",
		"SPR_POSE",
		"S_POLE3",

	"MT_POLESHORT2",
		"SPR_POSN",
		"S_POLE4"
)

mobjinfo[MT_POLETALL1]={
	doomednum = 1590,
	spawnstate = S_POLE1,
	seestate = S_POLE1,
	spawnhealth = 1,
	reactiontime = 8,
	speed = 0,
	mass = 100,
	flags = MF_SOLID
}

states[S_POLE1]={SPR_POET, A, 4,  nil, 0, 0, S_POLE1}

mobjinfo[MT_POLETALL2]={
	doomednum = 1591,
	spawnstate = S_POLE2,
	seestate = S_POLE2,
	spawnhealth = 1,
	reactiontime = 8,
	speed = 0,
	mass = 100,
	flags = MF_SOLID
}

states[S_POLE2]={SPR_POTN, A, 4,  nil, 0, 0, S_POLE2}

mobjinfo[MT_POLESHORT1]={
	doomednum = 1592,
	spawnstate = S_POLE3,
	seestate = S_POLE3,
	spawnhealth = 1,
	reactiontime = 8,
	speed = 0,
	mass = 100,
	flags = MF_SOLID
}

states[S_POLE3]={SPR_POSE, A, 4,  nil, 0, 0, S_POLE3}

mobjinfo[MT_POLESHORT2]={
	doomednum = 1593,
	spawnstate = S_POLE4,
	seestate = S_POLE4,
	spawnhealth = 1,
	reactiontime = 8,
	speed = 0,
	mass = 100,
	flags = MF_SOLID
}

states[S_POLE4]={SPR_POSN, A, 4,  nil, 0, 0, S_POLE4}
