FREESLOT
MT_EGGROCK
S_EGGROCK
SPR_ENDE
MT_DEATHEGG
S_DEATHEGG
SPR_DEGG

State S_EGGROCK
SpriteName = ENDE
SpriteFrame = A
Duration = -1

Object MT_EGGROCK
#$Category Final Zone
#$Name Egg Rock
#$Sprite ENDEA0
MapThingNum = 2233
SpawnState = S_EGGROCK
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_None
ReactionTime = 8
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_None
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_None
Speed = 0
Radius = 41*FRACUNIT
Height = 82*FRACUNIT
DispOffset = 0
Mass = 100
Damage = 0
ActiveSound = sfx_None
Flags = MF_SOLID|MF_SCENERY|MF_NOGRAVITY
RaiseState = S_NULL

State S_DEATHEGG
SpriteName = DEGG
SpriteFrame = A
Duration = -1

Object MT_DEATHEGG
#$Category Final Zone
#$Name Death Egg Cameo
#$Sprite DEGGA1
MapThingNum = 2235
SpawnState = S_DEATHEGG
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_None
ReactionTime = 8
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_None
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_None
Speed = 0
Radius = 19*FRACUNIT
Height = 37*FRACUNIT
DispOffset = 0
Mass = 100
Damage = 0
ActiveSound = sfx_None
Flags = MF_SOLID|MF_SCENERY|MF_NOGRAVITY
RaiseState = S_NULL