#Chain
FREESLOT
MT_GCHAIN
S_GCHAIN


FRAME S_GCHAIN
SPRITENUMBER = SPR_CHAN
SpriteFrame = D
DURATION = -1
NEXT = 0
ACTION None
VAR1 = 0
VAR2 = 0

Thing MT_GCHAIN
#$Sprite CHAND0
MAPTHINGNUM = 2049
SPAWNSTATE = S_GCHAIN
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS =  4*FRACUNIT
HEIGHT = 128*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOCLIP|MF_SCENERY|MF_STICKY