freeslot("SKINCOLOR_BETA","SKINCOLOR_GAMMA","SKINCOLOR_DELTA","SKINCOLOR_EPSILON", "SKINCOLOR_ZETA", "SKINCOLOR_TWELVE", "SKINCOLOR_URIEN", "SKINCOLOR_WHOPPERS", "SKINCOLOR_DUSTY", "SKINCOLOR_MURDERFACE", "SKINCOLOR_BOMBER", "SKINCOLOR_WHISKEY", "SKINCOLOR_WHATTHEACTUAL", "SKINCOLOR_CONTEMPORARY", "SKINCOLOR_LEADINGLIGHTS", "SKINCOLOR_METEOR", "SKINCOLOR_INFINITEFUN", "SKINCOLOR_WASTE", "SKINCOLOR_FIREBUSH", "SKINCOLOR_FETUS", "SKINCOLOR_GIYGAS", "SKINCOLOR_BLINDED") freeslot("SKINCOLOR_BETA") skincolors[SKINCOLOR_BETA] = { name = "Beta", ramp = {0,2,11,12,19,20,21,23,24,25,26,27,28,29,30,31}, invcolor = SKINCOLOR_CARBON, invshade = 13, chatcolor = V_BLACKMAP, accessible = true } freeslot("SKINCOLOR_GAMMA") skincolors[SKINCOLOR_GAMMA] = { name = "Gamma", ramp = {0,210,35,38,40,42,44,71,47,47,47,47,30,30,31,31}, invcolor = SKINCOLOR_CARBON, invshade = 13, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_DELTA") skincolors[SKINCOLOR_DELTA] = { name = "Delta", ramp = {0,129,135,154,155,156,158,159,253,253,254,254,254,30,31,31}, invcolor = SKINCOLOR_CARBON, invshade = 13, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_EPSILON") skincolors[SKINCOLOR_EPSILON] = { name = "Epsilon", ramp = {0,82,74,53,53,57,69,45,47,47,47,47,30,30,31,31}, invcolor = SKINCOLOR_CARBON, invshade = 13, chatcolor = V_ORANGEMAP, accessible = true } freeslot("SKINCOLOR_ZETA") skincolors[SKINCOLOR_ZETA] = { name = "Zeta", ramp = {0,178,182,183,184,185,186,187,253,253,253,253,253,254,30,31}, invcolor = SKINCOLOR_CARBON, invshade = 13, chatcolor = V_PURPLEMAP, accessible = true } freeslot("SKINCOLOR_TWELVE") skincolors[SKINCOLOR_TWELVE] = { name = "X-COPY", ramp = {0,0,0,0,0,80,80,145,145,146,146,147,171,173,175,31}, invcolor = SKINCOLOR_YELLOW, invshade = 5, chatcolor = V_WHITEMAP, accessible = true } freeslot("SKINCOLOR_URIEN") skincolors[SKINCOLOR_URIEN] = { name = "Tyrant", ramp = {2,217,220,223,67,68,68,68,69,69,70,70,236,237,238,29}, invcolor = SKINCOLOR_VIOLET, invshade = 10, chatcolor = V_BROWNMAP, accessible = true } freeslot("SKINCOLOR_WHOPPERS") skincolors[SKINCOLOR_WHOPPERS] = { name = "Malt-Ball", ramp = {0,209,242,245,249,251,237,237,239,238,27,29,29,30,30,31}, invcolor = SKINCOLOR_GOLD, invshade = 12, chatcolor = V_BROWNMAP, accessible = true } freeslot("SKINCOLOR_DUSTY") skincolors[SKINCOLOR_DUSTY] = { name = "Dusty", ramp = {10,13,16,247,249,235,237,46,46,47,47,47,30,30,31,31}, invcolor = SKINCOLOR_BLACK, invshade = 9, accessible = true } freeslot("SKINCOLOR_MURDERFACE") skincolors[SKINCOLOR_MURDERFACE] = { name = "Murderface", ramp = {53,67,68,79,235,174,175,175,169,169,169,253,254,254,30,31}, invcolor = SKINCOLOR_RED, invshade = 15, chatcolor = V_BLACKMAP, accessible = true } freeslot("SKINCOLOR_BOMBER") skincolors[SKINCOLOR_BOMBER] = { name = "BOMBER", ramp = {16,20,22,23,25,27,29,30,31,31,31,31,31,31,31,31}, invcolor = SKINCOLOR_BLACK, invshade = 10, chatcolor = V_BLACKMAP, accessible = true } freeslot("SKINCOLOR_WHISKEY") skincolors[SKINCOLOR_WHISKEY] = { name = "Whiskey", ramp = {128,6,240,213,215,206,185,185,186,187,46,47,254,31,31,31}, invcolor = SKINCOLOR_BROWN, invshade = 12, chatcolor = V_BROWNMAP, accessible = true } freeslot("SKINCOLOR_WHATTHEACTUAL") skincolors[SKINCOLOR_WHATTHEACTUAL] = { name = "Redberry", ramp = {144,201,34,215,215,207,198,175,175,159,253,253,254,254,30,31}, invcolor = SKINCOLOR_WHITE, invshade = 7, chatcolor = V_SKYMAP, accessible = true } freeslot("SKINCOLOR_CONTEMPORARY") skincolors[SKINCOLOR_CONTEMPORARY] = { name = "Poppin'", ramp = {73,73,73,73,73,164,164,164,30,30,30,30,31,31,31,31}, invcolor = SKINCOLOR_SHAMROCK, invshade = 8, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_LEADINGLIGHTS") skincolors[SKINCOLOR_LEADINGLIGHTS] = { name = "Streetlight", ramp = {64,86,16,173,156,158,30,30,31,31,31,31,31,31,31,31}, invcolor = SKINCOLOR_CLOUDY, invshade = 15, chatcolor = V_BLACKMAP, accessible = true } freeslot("SKINCOLOR_METEOR") skincolors[SKINCOLOR_METEOR] = { name = "Meteor", ramp = {31,30,254,254,253,159,159,47,46,45,44,38,53,53,81,80}, invcolor = SKINCOLOR_FLAME, invshade = 4, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_INFINITEFUN") skincolors[SKINCOLOR_INFINITEFUN] = { name = "Majin", ramp = {173,173,168,168,168,157,157,157,158,159,254,31,31,31,31,31}, invcolor = SKINCOLOR_PLUM, invshade = 15, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_WASTE") skincolors[SKINCOLOR_WASTE] = { name = "Toxic", ramp = {188,99,114,115,105,127,138,138,175,254,169,169,31,31,31,31}, invcolor = SKINCOLOR_BOULDER, invshade = 10, accessible = true } freeslot("SKINCOLOR_FIREBUSH") skincolors[SKINCOLOR_FIREBUSH] = { name = "Firebush", ramp = {80,88,74,33,34,37,37,186,187,28,31,31,31,31,31,31}, invcolor = SKINCOLOR_BLUE, invshade = 7, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_FETUS") skincolors[SKINCOLOR_FETUS] = { name = "Fetus", ramp = {1,4,7,240,212,214,215,42,43,44,45,46,47,47,30,31}, invcolor = SKINCOLOR_CRIMSON, invshade = 10, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_GIYGAS") skincolors[SKINCOLOR_GIYGAS] = { name = "Giygas", ramp = {41,42,43,43,44,45,71,46,47,30,31,31,31,31,31,31}, invcolor = SKINCOLOR_BLACK, invshade = 15, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_BLINDED") skincolors[SKINCOLOR_BLINDED] = { name = "Flashbang", ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, invcolor = SKINCOLOR_BLINDED, invshade = 1, chatcolor = V_WHITEMAP, accessible = true }