######################
#                    #
#     Race Maps      #
#                    #
######################

Level NOVA_WoodlandWoodLand
Levelname = Woodland
ZoneTitle = Wood Land
Music = WODLND
Mobjscale = 1*FRACUNIT/3
Numlaps = 5
TypeOfLevel = Race
SkyTexture = WOODLSKY
SkyboxScale = 8
NoVisitNeeded = True
CameraHeight = 140

Level NOVA_ChaosCavern
Levelname = Chaos Cavern
Music = LEVL21
Mobjscale = 1*FRACUNIT/3
TypeOfLevel = Race
NoVisitNeeded = True
SkyTexture = EMZSKY01
NumLaps = 4
CameraHeight = 140

Level NOVA_SunsetFalls
Levelname = Sunset Falls
Music = DRSMV2
Mobjscale = 1*FRACUNIT/2
TypeOfLevel = Race
SkyTexture = SKY177
NumLaps = 2
NoVisitNeeded = True
Lightangle = 90
SkyboxScaleZ = 10

######################
#                    #
#    Battle Maps     #
#                    #
######################

Level NOVA_FrostbiteCavern
LevelName = Frostbite Cavern
TypeOfLevel = Battle
Music = ICECRM
MobjScale = 1*FRACUNIT/2
SkyTexture = FRBTSKY
SkyboxScale = 8
NoVisitNeeded = True
Followers = Glyph,Orblet

Level NOVA_DarkSanctuary
Levelname = Dark
ZoneTitle = Sanctuary
Music = SNCALT
PositionMusic = SNCPOS
SkyTexture = ~031
TypeOfLevel = Battle
MobjScale = 1*FRACUNIT/3
NoVisitNeeded = True
Followers = Hyudoro,Technosqueek

Level NOVA_PacmanMaze
LevelName = Pacman Maze
Nozone = true
TypeOfLevel = Battle
Music = PACMAN
AssociatedMusic = PACSTR
MobjScale = 1*FRACUNIT/2
NoVisitNeeded = True
Followers = Boo,Bat
LobbySize = Small