Freeslot
MT_SHADY
S_SHADY
SPR_SHAD

State S_SHADY
SpriteName = SHAD
SpriteFrame = A

Object MT_SHADY
#$Name Shady
#$Sprite SHADA0
#$Category Cameos
MapThingNum = 4090
SpawnState = S_SHADY
Radius = 112*FRACUNIT
Height = 384*FRACUNIT
Flags = MF_SCENERY|MF_SOLID