Freeslot
MT_AQUA
S_AQUA
SPR_AQUA

State S_AQUA
SpriteName = AQUA
SpriteFrame = A

Object MT_AQUA
#$Name Aqua
#$Sprite AQUAA0
#$Category Cameos
MapThingNum = 4091
SpawnState = S_AQUA
Radius = 112*FRACUNIT
Height = 356*FRACUNIT
Flags = MF_SCENERY|MF_SOLID