Freeslot
MT_VIBE
SPR_VIBE
S_VIBE_0

State S_VIBE_0
SpriteName = VIBE
SpriteFrame = A
Var1 = 0
Var2 = 0

Object MT_VIBE
#$Name Swift cameo act 1
#$Sprite VIBEA0
#$Category Cameos
MapThingNum = 4094
SpawnState = S_VIBE_0
Radius = 48*FRACUNIT
Height = 144*FRACUNIT
Flags = MF_SOLID
SpawnHealth = 1
ReactionTime = 20