freeslot("SKINCOLOR_ROKURED")
freeslot("SKINCOLOR_PROMORED")
freeslot("SKINCOLOR_ROKUGREEN")
freeslot("SKINCOLOR_PROMOGREEN")
skincolors[SKINCOLOR_ROKURED] = {
	name = "Rokuyon",
	ramp = {50,52,54,35,36,37,38,39,40,41,42,43,44,45,46,47},
	invcolor = SKINCOLOR_SAPPHIRE,
	invshade = 5,
	chatcolor = V_REDMAP,
	accessible = true
}
M_MoveColorBefore(SKINCOLOR_ROKURED, SKINCOLOR_RED)
skincolors[SKINCOLOR_PROMORED] = {
	name = "Promo",
	ramp = {32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47},
	invcolor = SKINCOLOR_SAPPHIRE,
	invshade = 5,
	chatcolor = V_REDMAP,
	accessible = true
}
M_MoveColorBefore(SKINCOLOR_PROMORED, SKINCOLOR_ROKURED)
skincolors[SKINCOLOR_PROMOGREEN] = {
	name = "One-Up",
	ramp = {97,97,113,114,114,115,115,115,116,116,117,117,118,118,110,111},
	invcolor = SKINCOLOR_SAPPHIRE,
	invshade = 5,
	chatcolor = V_GREENMAP,
	accessible = true
}
M_MoveColorBefore(SKINCOLOR_PROMOGREEN, SKINCOLOR_GREEN)
skincolors[SKINCOLOR_ROKUGREEN] = {
	name = "Green Demon",
	ramp = {96,96,97,113,114,114,115,115,104,105,106,107,108,109,110,111},
	invcolor = SKINCOLOR_SAPPHIRE,
	invshade = 5,
	chatcolor = V_GREENMAP,
	accessible = true
}
M_MoveColorBefore(SKINCOLOR_ROKUGREEN, SKINCOLOR_PROMOGREEN)