FREESLOT
SPR_BLNF
sfx_FHBLNF
S_BLNFIDLE

STATE S_BLNFIDLE
SpriteName = SPR_BLNF
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 25 #animation speed
Next = S_BLNFIDLE

FOLLOWER
Name = Balloon_Flower
Icon = ICOFBLNF
Category = SugarQueen
HornSound = DSFHBLNF
DefaultColor = sunslam
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 64*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 8*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 100*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_BLNFIDLE
