MainCfg
GameData = MRBPACK.dat
CustomVersion = CustomSave by MrBoingBD

#Clear Everything#
Clear All

Unlockable 1
Name = Emblem Hints!
Objective = Get 1 Emblem.
Type = EmblemHints
Height = 1
ConditionSet = 1

Unlockable 2
Name = RecordAttack
Objective = Beat Emerald valley Zone
Type = RecordAttack
Height = 10
ConditionSet = 2

ConditionSet 1
Condition1 = TotalEmblems 1

ConditionSet 2
Condition1 = MapBeaten 1

Emblem 1
Hint = On the top of a waterfall...
Tag = 1
MapNum = 1
Sprite = A
Color = SKINCOLOR_EMERALD
Var = 0

Emblem 2
Hint = Next to a tree...
Tag = 2
MapNum = 1
Sprite = B
Color = SKINCOLOR_MINT
Var = 0

Emblem 3
Hint = Knuckle tunnnel?...
Tag = 3
MapNum = 1
Sprite = C
Color = SKINCOLOR_FOREST
Var = 0

Emblem 4
Hint = On a ledge...
Tag = 4
MapNum = 1
Sprite = D
Color = SKINCOLOR_CHARTREUSE
Var = 0

Emblem 5
Hint = On top of a dark tower..
Tag = 5
MapNum = 1
Sprite = E
Color = SKINCOLOR_APPLE
Var = 0

Emblem 6
Hint = A cliff with lots of purple...
Tag = 6
MapNum = 2
Sprite = A
Color = SKINCOLOR_OCEAN
Var = 0

Emblem 7
Hint = Behind twin trees...
Tag = 7
MapNum = 2
Sprite = B
Color = SKINCOLOR_AQUA
Var = 0

Emblem 8
Hint = An uphigh water stream...
Tag = 8
MapNum = 2
Sprite = C
Color = SKINCOLOR_JADE
Var = 0

Emblem 9
Hint = Cliff in a cave?...
Tag = 9
MapNum = 2
Sprite = D
Color = SKINCOLOR_ISLAND
Var = 0

Emblem 10
Hint = Next to a corner pillar...
Tag = 10
MapNum = 2
Sprite = E
Color = SKINCOLOR_SEAFOAM
Var = 0

Emblem 11
Hint = Close to a bunch of bobbing rocks in the magma...
Tag = 11
MapNum = 3
Sprite = A
Color = SKINCOLOR_COPPER
Var = 0

Emblem 12
Hint = Lava lakeside...
Tag = 12
MapNum = 3
Sprite = B
Color = SKINCOLOR_FOUNDATION
Var = 0

Emblem 13
Hint = Small island platform...
Tag = 13
MapNum = 3
Sprite = C
Color = SKINCOLOR_KETCHUP
Var = 0

Emblem 14
Hint = You might need a shield for this...
Tag = 14
MapNum = 3
Sprite = D
Color = SKINCOLOR_FLAME
Var = 0

Emblem 15
Hint = Right next to a lavafall...
Tag = 15
MapNum = 3
Sprite = E
Color = SKINCOLOR_CRIMSON
Var = 0

Emblem 16
Hint = Another uphigh cliffside?...
Tag = 16
MapNum = 4
Sprite = A
Color = SKINCOLOR_VAPOR
Var = 0

Emblem 17
Hint = Behind a pinetree...
Tag = 17
MapNum = 4
Sprite = B
Color = SKINCOLOR_ARCTIC
Var = 0

Emblem 18
Hint = Teleporter?...
Tag = 18
MapNum = 4
Sprite = C
Color = SKINCOLOR_ICY
Var = 0

Emblem 19
Hint = inbetween some tech and a cold place...
Tag = 19
MapNum = 4
Sprite = D
Color = SKINCOLOR_JET
Var = 0

Emblem 20
Hint = On top of a blue pillar...
Tag = 20
MapNum = 4
Sprite = E
Color = SKINCOLOR_CERULEAN
Var = 0

Emblem 21
Hint = Only if your fast enough...
Tag = 21
MapNum = 5
Sprite = A
Color = SKINCOLOR_GALAXY
Var = 0

Emblem 22
Hint = Jungle gym jumping...
Tag = 22
MapNum = 5
Sprite = B
Color = SKINCOLOR_FUCHSIA
Var = 0

Emblem 23
Hint = An astroid?...
Tag = 23
MapNum = 5
Sprite = C
Color = SKINCOLOR_AETHER
Var = 0

Emblem 24
Hint = Ugh.. This is crazy gadget all over again...
Tag = 24
MapNum = 5
Sprite = D
Color = SKINCOLOR_MAUVE
Var = 0

Emblem 25
Hint = Behind a sign...
Tag = 25
MapNum = 5
Sprite = E
Color = SKINCOLOR_ROYAL
Var = 0
