Sprites:

<Taken from Vanilla for HUD purposes.>
Main folder
	HUD_RACE3 -- Tweaked offsets.
	HUD_RACE2 -- As above.
	HUD_RACE1 -- As top.

Powerups folder
	PW_STARS -- Cropped out from the respective monitor. Made animated!
	PW_SHOES -- As above, except for an animation.
	PW_GRAV -- Like above.

Score-Time-Rings folder
	HUD_SCORE (0 to 11) -- NiGHTS blue sphere. Colored green to allow for tricks in the drawing routine.
	HUD_CLOCK & HUD_RCLOCK (0 to 7) -- NiGHTS clock but bigger, and animated, and has a red color variant.
	HUD_RINGS & HUD_RRINGS & HUD_GRINGS (0 to 23) -- NiGHTS rings. Aside from animation, has red and silver'ish color variants.

	PW_RFLAG -- Cropped out from Vanilla's power-up icons.
	PW_BFLAG -- As above.
	PW_FFLAG -- Born from PW_BFLAG.

Shields folder
	SH_PITY -- Cropped out from the respective monitor.
	SH_PINK -- SH_PITY but pink.
	SH_NONE -- SH_PITY but grayed out.
	SH_WHIRLWIND -- As top.
	SH_FORCE -- As top.
	SH_ELEMENTAL -- As top.
	SH_ATTRACTION -- As top.
	SH_ARMAGEDDON -- As top. Has offsets.
	SH_BUBBLE -- As top.
	SH_FLAME -- As top.
	SH_THUNDER -- As top.

<Taken from BatterCTFGraphics. Author is DirkTheHusky. Content is also reusable!>
Main folder
	HUD_RACEGO -- Tweaked offsets.
	HUD_RESULTS -- Untouched.

Teams folder
	HUD_BTEAM -- Tweaked offsets.
	HUD_BFLAG -- As above.
	HUD_BFLAGTAKEN -- As top.
	HUD_RTEAM -- As top.
	HUD_RFLAG -- As top.
	HUD_RFLAGTAKEN -- As top.
	HUD_TAGIT -- Untouched.
	HUD_TAGIT2 -- Untouched.