Freeslot
MT_MMTREE
S_MMTREE
SPR_MMTREE
MT_MIDNIGHTMOTORIST
S_MIDNIGHTMOTORIST
SPR_MCAR


Object MT_MMTREE
#$Name MidnightTree
#$Sprite MMTREE
#$Category MidnightMotorist
MapThingNum = 30000
SpawnState = S_MMTREE
Radius = 28*FRACUNIT
Height = 64*FRACUNIT
Flags = MF_SCENERY
SpawnHealth = 1000

State S_MMTREE
SpriteName = MMTR
SpriteFrame = A
Duration = -1

Object MT_MIDNIGHTMOTORIST
#$Name MidnightMotorist
#$Sprite MCAR
#$Category MidnightMotorist
MapThingNum = 22600
SpawnState = S_MIDNIGHTMOTORIST
SpawnHealth = 1000
Radius = 30*FRACUNIT
Height = 10*FRACUNIT
Speed = 28*FRACUNIT
Mass = DMG_TUMBLE
Flags = MF_SPECIAL|MF_ENEMY|MF_NOHITLAGFORME|MF_PAIN|MF_DONTENCOREMAP|MF_DRAWFROMFARAWAY

State S_MIDNIGHTMOTORIST
SpriteName = MCAR
SpriteFrame = FF_FULLBRIGHT|A
Duration = -1
