########################################################
# Some of you may remember Speccy Tracks...            #
# Well... I'm remaking it now!                         #
# This is the RACE soc.                                #
########################################################

###############
# Monitor Cup #
###############

Level S1
Levelname = Ring Circuit
Subtitle = Monitor Cup 1
Music = MAPS1R
LUA.FinalLapMusic = MAPS1L
NextLevel = S2
TypeOfLevel = Race
NoVisitNeeded = true
NumLaps = 3
SkyNum = 1

Level S2
Levelname = Frozen Forest
Subtitle = Monitor Cup 2
Music = MAPS2R
LUA.FinalLapMusic = MAPS2L
NextLevel = S3
TypeOfLevel = Race
NoVisitNeeded = true
NumLaps = 4
SkyNum = 11
Palette = 6

Level S3
Levelname = Emerald Plains
Subtitle = Monitor Cup 3
Music = MAPS3R
LUA.FinalLapMusic = MAPS3L
NextLevel = S4
TypeOfLevel = Race
NoVisitNeeded = true
NumLaps = 3
SkyNum = 40

Level S4
Levelname = Dark Caverns
Zonetitle = Classic
Subtitle = Monitor Cup 4
Music = MAPS4R
LUA.FinalLapMusic = MAPS4L
NextLevel = S5
TypeOfLevel = Race
NoVisitNeeded = true
NumLaps = 3
SkyNum = 10
Weather = PRECIP_STORM

###############
#Combiring Cup#
###############

Level S5
Levelname = Molten Factory
Subtitle = Combiring Cup 1
Music = MAPS5R
LUA.FinalLapMusic = MAPS5L
NextLevel = S6
TypeOfLevel = Race
NoVisitNeeded = true
NumLaps = 3
SkyNum = 10
Palette = 3

Level S6
Levelname = Cliffside Way
Subtitle = Combiring Cup 2
Music = MAPS6R
LUA.FinalLapMusic = MAPS6L
NextLevel = S7
TypeOfLevel = Race
NoVisitNeeded = true
NumLaps = 3
SkyNum = 40

Level S7
Levelname = Mount Sun
Zonetitle = Classic
Subtitle = Combiring Cup 3
NextLevel = S8
TypeOfLevel = Race
NoVisitNeeded = true
NumLaps = 3
SkyNum = 6
Music = MAPS7R
LUA.FinalLapMusic = MAPS7L

Level S8
LevelName = Dark Sideroad
Zonetitle = Classic
SubTitle = Combiring Cup 4
Weather = 1
TypeOfLevel = Race
NumLaps = 3
SkyNum = 11
RecordAttack = true
NoVisitNeeded = true
Nextlevel = S9
Music = MAPS8R
LUA.FinalLapMusic = MAPS8L

#############
#Glacier Cup#
#############

Level S9
LevelName = Emerald Hill
SubTitle = Glacier Cup 1
TypeOfLevel = Race
NumLaps = 4
SkyNum = 843
Music = MAPS9R
RecordAttack = true
NoVisitNeeded = true
Nextlevel = SA

Level SA
LevelName = Crystal Caverns
Zonetitle = Classic
SubTitle = Glacier Cup 2
TypeOfLevel = Race
NumLaps = 3
SkyNum = 132
Music = MAPSAR
RecordAttack = true
NoVisitNeeded = true
Nextlevel = SB

Level SB
LevelName = Storm Forest
SubTitle = Glacier Cup 3
TypeOfLevel = Race
RecordAttack = true
NoVisitNeeded = true
Nextlevel = SC
NumLaps = 4
SkyNum = 10
Weather = PRECIP_STORM
Music = MAPSBR
LUA.FinalLapMusic = MAPSBL

Level SC
LevelName = Glacier Palace
SubTitle = Glacier Cup FINAL
TypeOfLevel = Race
RecordAttack = true
NoVisitNeeded = true
Nextlevel = S1
NumLaps = 3
SkyNum = 10
Palette = 6
SectionRace = true
Weather = PRECIP_SNOW
Music = MAPSC1
LUA.FinalLapMusic = MAPSC3

##########
#Map Hell#
##########

Level L0
Levelname = WII Wario's
ZoneTitle = Gold Mine
Subtitle = MAP HELL
Music = MAPL0R
LUA.FinalLapMusic = MAPL0L
MobjScale = FRACUNIT+FRACUNIT/2
NextLevel = S1
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = false
NumLaps = 3
SkyNum = 13
Palette = 3
Hidden = true

Level L1
Levelname = Eevee Woods
NoZone = true
SubTitle = MAP HELL
Music = MAPL1R
LUA.FinalLapMusic = MAPL1L
NextLevel = E3
TypeOfLevel = Race
NoVisitNeeded = true
RecordAttack = false
NumLaps = 5
SkyNum = 64
Hidden = true
NextLevel = S1

Level L2
LevelName = WII Mushroom
ZoneTitle = Gorge
SubTitle = MAP HELL
TypeOfLevel = Race
NumLaps = 4
SkyNum = 88
Music = MAPL2R
LUA.FinalLapMusic = MAPL2L
RecordAttack = false
NoVisitNeeded = true
Hidden = true
Nextlevel = S1

Level L3
LevelName = Deep City
SubTitle = MAP HELL
TypeOfLevel = Race
NumLaps = 4
SkyNum = 70
Music = KMAPHB
LUA.FinalLapMusic = MAPL3L
MobjScale = FRACUNIT/7*4
RecordAttack = false
NoVisitNeeded = true
Hidden = true
Nextlevel = S1

Level L4
LevelName = Badnik Rave
SubTitle = MAP HELL
TypeOfLevel = Race
RecordAttack = true
NoVisitNeeded = true
Hidden = true
Nextlevel = S1
NumLaps = 3
SkyNum = 5
Music = MAPL4R
LUA.FinalLapMusic = MAPL4L
LUA.CheerOnTrick = true