#####################################
# Gamedata values for Speccy Tracks #
# Can you get all the emblems? ######
#####################################

MainCfg
ResetData = 7
GameData = SpeccyTracks.dat
CustomVersion = v1.0.0

Clear Emblems
Clear ExtraEmblems

# Ring Circuit Zone
Emblem 1
Hint = 1:18
Type = Time
MapNum = S1
Sprite = Y
Color = SKINCOLOR_GOLD
Var = 78*TICRATE

Emblem 2
Hint = 1:22
Type = Time
MapNum = S1
Sprite = Y
Color = SKINCOLOR_SILVER
Var = 82*TICRATE

Emblem 3
Hint = 1:40
Type = Time
MapNum = S1
Sprite = Y
Color = SKINCOLOR_BRONZE
Var = 100*TICRATE

# Mount Sun Zone
Emblem 21
Hint = 2:00
Type = Time
MapNum = S7
Sprite = L
Color = SKINCOLOR_GOLD
Var = 120*TICRATE

Emblem 22
Hint = 2:03
Type = Time
MapNum = S7
Sprite = Y
Color = SKINCOLOR_SILVER
Var = 123*TICRATE

# Dark Sideroad Zone
Emblem 24
Hint = 1:19
Type = Time
MapNum = S9
Sprite = L
Color = SKINCOLOR_GOLD
Var = 79*TICRATE

# Emerald Hill Zone
Emblem 27
Hint = 1:04
Type = Time
MapNum = S9
Sprite = L
Color = SKINCOLOR_GOLD
Var = 64*TICRATE

Emblem 28
Hint = 1:15
Type = Time
MapNum = S9
Sprite = L
Color = SKINCOLOR_SILVER
Var = 75*TICRATE

# Crystal Caverns Zone
Emblem 30
Hint = 1:47
Type = Time
MapNum = SA
Sprite = L
Color = SKINCOLOR_GOLD
Var = 107*TICRATE

# Storm Forest Zone
Emblem 33
Hint = 1:29
Type = Time
MapNum = SB
Sprite = L
Color = SKINCOLOR_GOLD
Var = 89*TICRATE

# Glacier Palace Zone
Emblem 36
Hint = 1:39
Type = Time
MapNum = SC
Sprite = L
Color = SKINCOLOR_GOLD
Var = 99*TICRATE