FREESLOT
SPR_MCMN
sfx_FHMCMN
S_MCMNIDLE
S_MCMNFOLLOW

STATE S_MCMNIDLE
SpriteName = SPR_MCMN
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_MCMNIDLE

STATE S_MCMNFOLLOW
SpriteName = SPR_MCMN
SpriteFrame = FF_ANIMATE|C
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 18 #animation speed
Next = S_MCMNFOLLOW

FOLLOWER
Name = Mini_Minnie
Icon = ICOFMCMN
Category = MickeyMouse
HornSound = DSFHMCMN
DefaultColor = taffy
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_MCMNIDLE
FollowState = S_MCMNFOLLOW
