freeslot("SKINCOLOR_VANILLA", "SKINCOLOR_SNOW", "SKINCOLOR_LEEK", "SKINCOLOR_BUTTER", "SKINCOLOR_PIXIE", "SKINCOLOR_SLEEP", "SKINCOLOR_NICKEL", "SKINCOLOR_RAVEN", "SKINCOLOR_OBSIDIAN", "SKINCOLOR_CROW", "SKINCOLOR_OIL", "SKINCOLOR_DOOM", "SKINCOLOR_NOIR", "SKINCOLOR_SKUNK", "SKINCOLOR_FOG", "SKINCOLOR_PIGEON", "SKINCOLOR_PEWTER", "SKINCOLOR_SOAP", "SKINCOLOR_FAIRY", "SKINCOLOR_POPCORN", "SKINCOLOR_LIGHTBULB", "SKINCOLOR_ARTICHOKE", "SKINCOLOR_MAYONNAISE", "SKINCOLOR_DUSTSTORM", "SKINCOLOR_SEPIA", "SKINCOLOR_WALNUT", "SKINCOLOR_ROYAL", "SKINCOLOR_NEBULA", "SKINCOLOR_CLAY", "SKINCOLOR_CINNAMON", "SKINCOLOR_CHOCOLATE", "SKINCOLOR_LEATHER", "SKINCOLOR_MUD", "SKINCOLOR_BRICK", "SKINCOLOR_COFFEE", "SKINCOLOR_DUNE", "SKINCOLOR_ROSEGOLD", "SKINCOLOR_FLAMINGO", "SKINCOLOR_POMEGRANATE", "SKINCOLOR_LEMONADE", "SKINCOLOR_CORAL", "SKINCOLOR_MAUVE", "SKINCOLOR_GRAPEFRUIT", "SKINCOLOR_CARNATION", "SKINCOLOR_VALENTINE", "SKINCOLOR_SOL", "SKINCOLOR_BURGUNDY", "SKINCOLOR_JASMINE", "SKINCOLOR_FIG", "SKINCOLOR_BEACH", "SKINCOLOR_MERIDAN", "SKINCOLOR_FERRARI", "SKINCOLOR_CHERRY", "SKINCOLOR_SODA", "SKINCOLOR_MAROON", "SKINCOLOR_GARNET", "SKINCOLOR_ROSE", "SKINCOLOR_BLOODCELL", "SKINCOLOR_MAHOGANY", "SKINCOLOR_DEVIL", "SKINCOLOR_ASH", "SKINCOLOR_WATERMELON", "SKINCOLOR_SAMURAI", "SKINCOLOR_KOI", "SKINCOLOR_DRAGONFRUIT", "SKINCOLOR_STRAWBERRY", "SKINCOLOR_VERMILION", "SKINCOLOR_SANGRIA", "SKINCOLOR_TUSSOCK", "SKINCOLOR_SPICE", "SKINCOLOR_FIERY", "SKINCOLOR_VOLCANO", "SKINCOLOR_DAWN", "SKINCOLOR_BURNTSIENNA", "SKINCOLOR_SCARLET", "SKINCOLOR_AMBER", "SKINCOLOR_CARROT", "SKINCOLOR_SAFFRON", "SKINCOLOR_PUMPKIN", "SKINCOLOR_TANGERINE", "SKINCOLOR_BUTTERSCOTCH", "SKINCOLOR_QUARRY", "SKINCOLOR_SUN", "SKINCOLOR_DAFFODIL", "SKINCOLOR_LEMON", "SKINCOLOR_BANANA", "SKINCOLOR_MUSTARD", "SKINCOLOR_CASKET", "SKINCOLOR_DANDELION", "SKINCOLOR_KHAKI", "SKINCOLOR_BRASS", "SKINCOLOR_MOON", "SKINCOLOR_SEWER", "SKINCOLOR_MOSHPIT", "SKINCOLOR_INCHWORM", "SKINCOLOR_PEAR", "SKINCOLOR_BROCCOLI", "SKINCOLOR_CHARTREUSE", "SKINCOLOR_CROCODILE", "SKINCOLOR_OMELETTE", "SKINCOLOR_HONEYDEW", "SKINCOLOR_CAMOUFLAGE", "SKINCOLOR_ARMY", "SKINCOLOR_PINETREE", "SKINCOLOR_PALMTREE", "SKINCOLOR_MONSTERA", "SKINCOLOR_PISTACHIO", "SKINCOLOR_SHAMROCK", "SKINCOLOR_MALACHITE", "SKINCOLOR_REPTILE", "SKINCOLOR_SWAMP", "SKINCOLOR_FESTIVE", "SKINCOLOR_JUNGLE", "SKINCOLOR_WILD", "SKINCOLOR_JUNIPER", "SKINCOLOR_HUNTER", "SKINCOLOR_LINCOLN", "SKINCOLOR_RADIOACTIVE", "SKINCOLOR_TROPICANA", "SKINCOLOR_SPEARMINT", "SKINCOLOR_FLORAL", "SKINCOLOR_PEPPERMINT", "SKINCOLOR_BAYSIDE", "SKINCOLOR_SULU", "SKINCOLOR_SLIME", "SKINCOLOR_ACID", "SKINCOLOR_FERN", "SKINCOLOR_AVOCADO", "SKINCOLOR_TEA", "SKINCOLOR_ATLANTIS", "SKINCOLOR_SEAWEED", "SKINCOLOR_ELECTRIC", "SKINCOLOR_ROBIN", "SKINCOLOR_AQUAMARINE", "SKINCOLOR_AURORA", "SKINCOLOR_JADE", "SKINCOLOR_PARADISO", "SKINCOLOR_SPRINGMINT", "SKINCOLOR_PINE", "SKINCOLOR_TURQUOISE", "SKINCOLOR_SACRAMENTO", "SKINCOLOR_INFECTION", "SKINCOLOR_PLAGUE", "SKINCOLOR_ALGAE", "SKINCOLOR_CARIBBEAN", "SKINCOLOR_LAKE", "SKINCOLOR_CHILL", "SKINCOLOR_PLATINUM", "SKINCOLOR_TOOTHPASTE", "SKINCOLOR_COTTONCANDY", "SKINCOLOR_MAYA", "SKINCOLOR_ULTRAMARINE", "SKINCOLOR_POLAR", "SKINCOLOR_EVERGREEN", "SKINCOLOR_ASTRO", "SKINCOLOR_THUNDER", "SKINCOLOR_RUSTY", "SKINCOLOR_WRISTWATCH", "SKINCOLOR_ONYX", "SKINCOLOR_ICE", "SKINCOLOR_GLACIAL", "SKINCOLOR_ARCTIC", "SKINCOLOR_LAPIS", "SKINCOLOR_NAVY", "SKINCOLOR_PEACOCK", "SKINCOLOR_DEMINM", "SKINCOLOR_LUNAR", "SKINCOLOR_PHTHALO", "SKINCOLOR_DIAMOND", "SKINCOLOR_ORCA", "SKINCOLOR_STORM", "SKINCOLOR_TWINKLE", "SKINCOLOR_PERIWINKLE", "SKINCOLOR_MINSK", "SKINCOLOR_EGYPTIAN", "SKINCOLOR_IMPERIAL", "SKINCOLOR_BLUEBERRY", "SKINCOLOR_MIDNIGHT", "SKINCOLOR_NIGHTSHADE", "SKINCOLOR_GRAPE", "SKINCOLOR_CYBER", "SKINCOLOR_CRYSTAL", "SKINCOLOR_GEMSTONE", "SKINCOLOR_IRIS", "SKINCOLOR_GOTHIC", "SKINCOLOR_HORIZON", "SKINCOLOR_MOONSLAM", "SKINCOLOR_LOLLIPOP", "SKINCOLOR_ULTRAVIOLET", "SKINCOLOR_VASTNESS", "SKINCOLOR_INDIGO", "SKINCOLOR_GALAXY", "SKINCOLOR_HAZE", "SKINCOLOR_AMETHYST", "SKINCOLOR_TOXIC", "SKINCOLOR_WINE", "SKINCOLOR_DISCO", "SKINCOLOR_FUCHSIA", "SKINCOLOR_TROPICAL", "SKINCOLOR_NOVA", "SKINCOLOR_SOPRANO", "SKINCOLOR_MULBERRY", "SKINCOLOR_BOYSENBERRY", "SKINCOLOR_EGGPLANT", "SKINCOLOR_BLACKBERRY", "SKINCOLOR_BYZANTIUM", "SKINCOLOR_WICKED", "SKINCOLOR_VOODOO", "SKINCOLOR_THISTLE", "SKINCOLOR_GLAMOUR", "SKINCOLOR_AGENT", "SKINCOLOR_ALEXANDRITE", "SKINCOLOR_PEARL") local randoramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} skincolors[SKINCOLOR_VANILLA] = { name = "Vanilla", ramp = {0,0,1,1,2,208,208,48,5,6,7,240,240,86,242,243}, invcolor = SKINCOLOR_CHOCOLATE, invshade = 5, chatcolor = V_GREYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_VANILLA, SKINCOLOR_WHITE) skincolors[SKINCOLOR_SNOW] = { name = "Snow", ramp = {0,0,1,1,144,144,144,144,145,145,145,145,146,147,147,148}, invcolor = SKINCOLOR_BUTTERSCOTCH, invshade = 6, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SNOW, SKINCOLOR_VANILLA) skincolors[SKINCOLOR_LEEK] = { name = "Leek", ramp = {0,0,1,2,4,6,90,90,91,91,92,92,93,93,94,94}, invcolor = SKINCOLOR_PIXIE, invshade = 5, chatcolor = V_GREYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LEEK, SKINCOLOR_SNOW) skincolors[SKINCOLOR_BUTTER] = { name = "Butter", ramp = {0,0,0,80,80,80,81,81,81,83,84,85,86,67,77,78}, invcolor = SKINCOLOR_SNOW, invshade = 5, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BUTTER, SKINCOLOR_LEEK) skincolors[SKINCOLOR_PIXIE] = { name = "Pixie", ramp = {0,0,1,252,252,252,200,200,201,201,201,202,202,203,203,204}, invcolor = SKINCOLOR_PEPPERMINT, invshade = 2, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PIXIE, SKINCOLOR_BUTTER) skincolors[SKINCOLOR_SLEEP] = { name = "Sleep", ramp = {0,1,144,144,160,160,160,161,161,161,162,162,162,163,163,164}, invcolor = SKINCOLOR_LEEK, invshade = 5, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SLEEP, SKINCOLOR_PIXIE) skincolors[SKINCOLOR_NICKEL] = { name = "Nickel", ramp = {3,7,10,13,17,20,22,23,24,25,26,27,28,29,30,31}, invcolor = SKINCOLOR_CLOUDY, invshade = 7, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_NICKEL, SKINCOLOR_SILVER) skincolors[SKINCOLOR_RAVEN] = { name = "Raven", ramp = {130,170,171,19,249,251,24,25,26,27,28,28,29,30,30,31}, invcolor = SKINCOLOR_CROW, invshade = 3, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_RAVEN, SKINCOLOR_JET) skincolors[SKINCOLOR_OBSIDIAN] = { name = "Obsidian", ramp = {122,141,142,143,108,109,26,27,28,28,28,29,29,29,30,31}, invcolor = SKINCOLOR_DOOM, invshade = 3, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_OBSIDIAN, SKINCOLOR_RAVEN) skincolors[SKINCOLOR_CROW] = { name = "Crow", ramp = {8,11,93,94,249,251,237,26,27,28,29,29,30,30,31,31}, invcolor = SKINCOLOR_RAVEN, invshade = 2, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CROW, SKINCOLOR_OBSIDIAN) skincolors[SKINCOLOR_OIL] = { name = "Oil", ramp = {73,75,77,249,23,25,26,27,28,28,28,29,29,29,30,30}, invcolor = SKINCOLOR_NOIR, invshade = 5, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_OIL, SKINCOLOR_CROW) skincolors[SKINCOLOR_DOOM] = { name = "Doom", ramp = {12,244,215,207,43,45,239,27,27,28,28,29,29,30,30,31}, invcolor = SKINCOLOR_DUSTSTORM, invshade = 4, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DOOM, SKINCOLOR_OIL) skincolors[SKINCOLOR_NOIR] = { name = "Noir", ramp = {240,242,243,244,18,19,20,22,23,24,25,26,27,29,30,31}, invcolor = SKINCOLOR_JET, invshade = 8, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_NOIR, SKINCOLOR_BLACK) skincolors[SKINCOLOR_SKUNK] = { name = "Skunk", ramp = {0,2,3,5,8,12,18,21,24,25,26,27,28,29,30,31}, invcolor = SKINCOLOR_SILVER, invshade = 7, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SKUNK, SKINCOLOR_NOIR) skincolors[SKINCOLOR_FOG] = { name = "Fog", ramp = {0,1,144,145,160,161,161,11,13,15,16,18,20,21,23,24}, invcolor = SKINCOLOR_SWAMP, invshade = 2, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FOG, SKINCOLOR_SKUNK) skincolors[SKINCOLOR_PIGEON] = { name = "Pigeon", ramp = {1,128,129,130,146,170,13,15,16,18,19,21,23,24,26,28}, invcolor = SKINCOLOR_LIGHTBULB, invshade = 4, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PIGEON, SKINCOLOR_FOG) skincolors[SKINCOLOR_PEWTER] = { name = "Pewter", ramp = {0,2,3,5,7,9,170,170,171,171,17,20,22,25,28,31}, invcolor = SKINCOLOR_SEPIA, invshade = 4, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PEWTER, SKINCOLOR_PIGEON) skincolors[SKINCOLOR_SOAP] = { name = "Soap", ramp = {0,1,2,3,3,4,160,160,161,170,193,17,20,23,26,29}, invcolor = SKINCOLOR_AQUAMARINE, invshade = 4, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SOAP, SKINCOLOR_PEWTER) skincolors[SKINCOLOR_FAIRY] = { name = "Fairy", ramp = {0,208,209,209,210,240,241,14,16,18,20,22,24,26,28,30}, invcolor = SKINCOLOR_ARTICHOKE, invshade = 2, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FAIRY, SKINCOLOR_SOAP) skincolors[SKINCOLOR_POPCORN] = { name = "Popcorn", ramp = {0,0,80,81,48,218,240,241,14,16,17,18,20,22,24,26}, invcolor = SKINCOLOR_PIGEON, invshade = 3, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_POPCORN, SKINCOLOR_FAIRY) skincolors[SKINCOLOR_LIGHTBULB] = { name = "Lightbulb", ramp = {0,1,80,81,81,88,89,85,240,13,15,18,22,24,26,28}, invcolor = SKINCOLOR_HAZE, invshade = 5, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LIGHTBULB, SKINCOLOR_POPCORN) skincolors[SKINCOLOR_ARTICHOKE] = { name = "Artichoke", ramp = {0,1,88,96,97,98,90,91,14,16,18,21,24,26,28,31}, invcolor = SKINCOLOR_FAIRY, invshade = 3, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ARTICHOKE, SKINCOLOR_LIGHTBULB) skincolors[SKINCOLOR_MAYONNAISE] = { name = "Mayonnaise", ramp = {0,1,80,80,2,4,6,7,10,242,227,78,79,237,110,31}, invcolor = SKINCOLOR_KETCHUP, invshade = 4, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MAYONNAISE, SKINCOLOR_ARTICHOKE) skincolors[SKINCOLOR_DUSTSTORM] = { name = "Duststorm", ramp = {48,49,217,218,219,221,223,243,245,248,250,236,45,46,47,29}, invcolor = SKINCOLOR_GLAMOUR, invshade = 5, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DUSTSTORM, SKINCOLOR_YOGURT) skincolors[SKINCOLOR_SEPIA] = { name = "Sepia", ramp = {1,3,5,7,240,241,243,244,245,247,248,250,251,237,239,29}, invcolor = SKINCOLOR_MUD, invshade = 6, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SEPIA, SKINCOLOR_DUSTSTORM) skincolors[SKINCOLOR_WALNUT] = { name = "Walnut", ramp = {4,7,240,241,224,227,228,229,230,232,233,234,251,236,237,26}, invcolor = SKINCOLOR_IMPERIAL, invshade = 6, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_WALNUT, SKINCOLOR_SEPIA) skincolors[SKINCOLOR_ROYAL] = { name = "Royal", ramp = {80,84,65,66,242,194,194,195,196,196,197,198,199,28,29,30}, invcolor = SKINCOLOR_PARADISO, invshade = 3, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ROYAL, SKINCOLOR_BROWN) skincolors[SKINCOLOR_NEBULA] = { name = "Nebula", ramp = {0,208,48,84,50,240,193,163,164,165,166,167,168,175,139,254}, invcolor = SKINCOLOR_INFECTION, invshade = 7, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_NEBULA, SKINCOLOR_ROYAL) skincolors[SKINCOLOR_CLAY] = { name = "Clay", ramp = {82,84,85,85,86,86,87,227,229,230,233,235,237,239,29,31}, invcolor = SKINCOLOR_RUSTY, invshade = 5, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CLAY, SKINCOLOR_NEBULA) skincolors[SKINCOLOR_CHOCOLATE] = { name = "Chocolate", ramp = {208,240,87,232,79,79,236,237,238,239,239,27,28,29,30,31}, invcolor = SKINCOLOR_VANILLA, invshade = 8, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CHOCOLATE, SKINCOLOR_CLAY) skincolors[SKINCOLOR_CINNAMON] = { name = "Cinnamon", ramp = {216,220,223,58,60,60,61,70,44,45,46,47,28,29,30,31}, invcolor = SKINCOLOR_ONYX, invshade = 7, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CINNAMON, SKINCOLOR_CHOCOLATE) skincolors[SKINCOLOR_LEATHER] = { name = "Leather", ramp = {51,222,224,228,231,232,233,235,236,237,238,239,27,28,30,31}, invcolor = SKINCOLOR_SEPIA, invshade = 6, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LEATHER, SKINCOLOR_BRONZE) skincolors[SKINCOLOR_MUD] = { name = "Mud", ramp = {5,86,244,246,247,249,234,236,237,238,239,27,28,29,30,31}, invcolor = SKINCOLOR_TUSSOCK, invshade = 7, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MUD, SKINCOLOR_LEATHER) skincolors[SKINCOLOR_BRICK] = { name = "Brick", ramp = {216,218,211,212,226,229,231,233,235,237,238,239,28,29,30,31}, invcolor = SKINCOLOR_TWINKLE, invshade = 3, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BRICK, SKINCOLOR_MUD) skincolors[SKINCOLOR_COFFEE] = { name = "Coffee", ramp = {2,208,48,49,219,222,67,68,69,79,236,237,238,239,28,31}, invcolor = SKINCOLOR_AZURE, invshade = 3, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_COFFEE, SKINCOLOR_BRICK) skincolors[SKINCOLOR_DUNE] = { name = "Dune", ramp = {1,208,208,48,216,49,218,219,86,242,87,246,249,251,238,111}, invcolor = SKINCOLOR_CARIBBEAN, invshade = 6, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DUNE, SKINCOLOR_BEIGE) skincolors[SKINCOLOR_ROSEGOLD] = { name = "Rosegold", ramp = {0,252,208,48,48,209,209,209,210,240,241,243,245,248,24,27}, invcolor = SKINCOLOR_SPEARMINT, invshade = 3, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ROSEGOLD, SKINCOLOR_DUNE) skincolors[SKINCOLOR_FLAMINGO] = { name = "Flamingo", ramp = {252,252,200,200,201,201,202,202,203,204,205,206,207,186,187,47}, invcolor = SKINCOLOR_FERN, invshade = 6, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FLAMINGO, SKINCOLOR_ROSEGOLD) skincolors[SKINCOLOR_POMEGRANATE] = { name = "Pomegranate", ramp = {209,210,211,212,213,214,215,206,207,197,197,198,199,28,29,30}, invcolor = SKINCOLOR_SULU, invshade = 4, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_POMEGRANATE, SKINCOLOR_FLAMINGO) skincolors[SKINCOLOR_LEMONADE] = { name = "Lemonade", ramp = {0,80,81,48,216,209,210,210,202,202,203,205,215,207,63,71}, invcolor = SKINCOLOR_ULTRAMARINE, invshade = 3, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LEMONADE, SKINCOLOR_POMEGRANATE) skincolors[SKINCOLOR_CORAL] = { name = "Coral", ramp = {0,1,208,208,48,209,210,211,212,213,214,215,207,62,63,45}, invcolor = SKINCOLOR_TEA, invshade = 4, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CORAL, SKINCOLOR_LEMONADE) skincolors[SKINCOLOR_MAUVE] = { name = "Mauve", ramp = {0,80,81,82,48,209,177,178,192,193,172,172,173,174,175,253}, invcolor = SKINCOLOR_FESTIVE, invshade = 4, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MAUVE, SKINCOLOR_CORAL) skincolors[SKINCOLOR_GRAPEFRUIT] = { name = "Grapefruit", ramp = {0,80,82,84,85,221,212,214,206,207,207,185,186,187,199,29}, invcolor = SKINCOLOR_MOONSLAM, invshade = 4, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GRAPEFRUIT, SKINCOLOR_MAUVE) skincolors[SKINCOLOR_CARNATION] = { name = "Carnation", ramp = {82,49,217,210,202,202,203,184,185,185,186,169,187,199,29,31}, invcolor = SKINCOLOR_PERIWINKLE, invshade = 3, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CARNATION, SKINCOLOR_GRAPEFRUIT) skincolors[SKINCOLOR_VALENTINE] = { name = "Valentine", ramp = {0,252,200,201,202,203,204,205,40,41,43,45,46,47,29,31}, invcolor = SKINCOLOR_SPRINGMINT, invshade = 4, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_VALENTINE, SKINCOLOR_CARNATION) skincolors[SKINCOLOR_SOL] = { name = "Sol", ramp = {32,211,203,194,194,195,166,166,167,167,168,168,169,253,254,31}, invcolor = SKINCOLOR_LAKE, invshade = 4, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SOL, SKINCOLOR_VALENTINE) skincolors[SKINCOLOR_BURGUNDY] = { name = "Burgundy", ramp = {201,202,204,206,207,186,187,187,253,253,254,254,254,30,30,31}, invcolor = SKINCOLOR_TURQUOISE, invshade = 4, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BURGUNDY, SKINCOLOR_SOL) skincolors[SKINCOLOR_FIG] = { name = "Fig", ramp = {208,209,210,32,33,34,204,195,195,196,196,197,198,199,29,31}, invcolor = SKINCOLOR_BROCCOLI, invshade = 5, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FIG, SKINCOLOR_BURGUNDY) skincolors[SKINCOLOR_JASMINE] = { name = "Jasmine", ramp = {208,48,210,32,213,214,195,196,197,174,175,175,139,28,29,30}, invcolor = SKINCOLOR_CAMOUFLAGE, invshade = 5, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_JASMINE, SKINCOLOR_FIG) skincolors[SKINCOLOR_BEACH] = { name = "Beach", ramp = {80,48,217,210,32,211,212,194,195,173,174,174,175,27,29,31}, invcolor = SKINCOLOR_GLACIAL, invshade = 5, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BEACH, SKINCOLOR_JASMINE) skincolors[SKINCOLOR_MERIDAN] = { name = "Meridan", ramp = {0,208,48,209,210,32,33,33,34,34,35,36,38,39,41,43}, invcolor = SKINCOLOR_PINE, invshade = 4, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MERIDAN, SKINCOLOR_LAVENDER) skincolors[SKINCOLOR_FERRARI] = { name = "Ferrari", ramp = {208,209,210,32,33,34,34,35,36,37,39,41,42,44,46,47}, invcolor = SKINCOLOR_GREEN, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FERRARI, SKINCOLOR_MERIDAN) skincolors[SKINCOLOR_CHERRY] = { name = "Cherry", ramp = {0,200,210,211,213,38,39,40,41,43,44,46,47,28,30,31}, invcolor = SKINCOLOR_LINCOLN, invshade = 5, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CHERRY, SKINCOLOR_SALMON) skincolors[SKINCOLOR_SODA] = { name = "Soda", ramp = {210,32,33,35,37,39,61,61,70,70,237,238,239,28,29,31}, invcolor = SKINCOLOR_RADIOACTIVE, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SODA, SKINCOLOR_CHERRY) skincolors[SKINCOLOR_MAROON] = { name = "Maroon", ramp = {209,32,34,36,37,39,207,207,186,186,187,187,199,28,30,31}, invcolor = SKINCOLOR_PEAR, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MAROON, SKINCOLOR_SODA) skincolors[SKINCOLOR_GARNET] = { name = "Garnet", ramp = {200,210,211,213,214,215,40,40,207,186,186,187,187,199,30,31}, invcolor = SKINCOLOR_NAVY, invshade = 6, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GARNET, SKINCOLOR_MAROON) skincolors[SKINCOLOR_ROSE] = { name = "Rose", ramp = {209,210,211,212,213,214,215,215,62,63,45,45,46,46,47,47,}, invcolor = SKINCOLOR_JUNIPER, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ROSE, SKINCOLOR_GARNET) skincolors[SKINCOLOR_BLOODCELL] = { name = "Bloodcell", ramp = {211,213,214,215,42,44,45,71,46,46,47,47,28,29,30,31}, invcolor = SKINCOLOR_SACRAMENTO, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BLOODCELL, SKINCOLOR_RED) skincolors[SKINCOLOR_MAHOGANY] = { name = "Mahogany", ramp = {40,42,43,44,45,71,71,46,46,47,47,28,29,29,30,31}, invcolor = SKINCOLOR_FOREST, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MAHOGANY, SKINCOLOR_CRIMSON) skincolors[SKINCOLOR_DEVIL] = { name = "Devil", ramp = {210,33,34,37,40,42,45,46,27,28,28,29,29,30,30,31}, invcolor = SKINCOLOR_WHITE, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DEVIL, SKINCOLOR_MAHOGANY) skincolors[SKINCOLOR_ASH] = { name = "Ash", ramp = {4,9,14,18,249,63,44,71,46,47,47,28,111,111,30,31}, invcolor = SKINCOLOR_CLOUDY, invshade = 3, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ASH, SKINCOLOR_DEVIL) skincolors[SKINCOLOR_WATERMELON] = { name = "Watermelon", ramp = {80,209,201,202,203,244,93,117,117,108,118,119,110,111,111,31}, invcolor = SKINCOLOR_AMBER, invshade = 7, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_WATERMELON, SKINCOLOR_ASH) skincolors[SKINCOLOR_SAMURAI] = { name = "Samurai", ramp = {1,208,48,216,220,212,214,215,62,63,236,237,238,239,28,30}, invcolor = SKINCOLOR_PEPPERMINT, invshade = 4, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SAMURAI, SKINCOLOR_WATERMELON) skincolors[SKINCOLOR_KOI] = { name = "Koi", ramp = {0,1,208,48,49,219,33,34,36,38,41,43,45,46,47,31}, invcolor = SKINCOLOR_CYBER, invshade = 6, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_KOI, SKINCOLOR_SAMURAI) skincolors[SKINCOLOR_DRAGONFRUIT] = { name = "Dragonfruit", ramp = {0,1,88,89,85,211,34,204,205,206,207,207,44,71,47,47}, invcolor = SKINCOLOR_PUMPKIN, invshade = 4, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DRAGONFRUIT, SKINCOLOR_KOI) skincolors[SKINCOLOR_STRAWBERRY] = { name = "Strawberry", ramp = {208,209,210,32,34,34,215,215,207,63,71,46,47,29,30,31}, invcolor = SKINCOLOR_SHAMROCK, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_STRAWBERRY, SKINCOLOR_DRAGONFRUIT) skincolors[SKINCOLOR_VERMILION] = { name = "Vermilion", ramp = {201,32,33,57,58,59,69,69,79,79,237,238,239,28,30,31}, invcolor = SKINCOLOR_ROBIN, invshade = 6, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_VERMILION, SKINCOLOR_STRAWBERRY) skincolors[SKINCOLOR_SANGRIA] = { name = "Sangria", ramp = {32,34,59,60,69,69,70,237,238,239,27,28,29,30,30,31}, invcolor = SKINCOLOR_JADE, invshade = 5, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SANGRIA, SKINCOLOR_VERMILION) skincolors[SKINCOLOR_TUSSOCK] = { name = "Tussock", ramp = {80,216,85,222,225,59,60,233,251,251,237,239,28,29,30,31}, invcolor = SKINCOLOR_DEMINM, invshade = 5, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TUSSOCK, SKINCOLOR_SANGRIA) skincolors[SKINCOLOR_SPICE] = { name = "Spice", ramp = {81,84,189,66,67,58,60,41,42,44,71,46,47,28,29,31}, invcolor = SKINCOLOR_CINNAMON, invshade = 3, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SPICE, SKINCOLOR_TUSSOCK) skincolors[SKINCOLOR_FIERY] = { name = "Fiery", ramp = {48,50,52,55,57,59,60,61,43,44,45,71,46,47,29,31}, invcolor = SKINCOLOR_ICE, invshade = 4, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FIERY, SKINCOLOR_SPICE) skincolors[SKINCOLOR_VOLCANO] = { name = "Volcano", ramp = {80,50,53,56,38,40,207,251,25,26,27,28,29,30,31,31}, invcolor = SKINCOLOR_ARCTIC, invshade = 3, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_VOLCANO, SKINCOLOR_FIERY) skincolors[SKINCOLOR_DAWN] = { name = "Dawn", ramp = {252,209,210,32,223,57,58,60,61,63,44,71,46,47,30,31}, invcolor = SKINCOLOR_DUSK, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DAWN, SKINCOLOR_VOLCANO) skincolors[SKINCOLOR_BURNTSIENNA] = { name = "Burnt Sienna", ramp = {216,218,221,55,57,58,215,215,207,207,197,198,187,199,29,31}, invcolor = SKINCOLOR_BAYSIDE, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BURNTSIENNA, SKINCOLOR_DAWN) skincolors[SKINCOLOR_SCARLET] = { name = "Scarlet", ramp = {216,50,51,53,55,34,204,205,206,197,197,175,26,28,29,31}, invcolor = SKINCOLOR_CHILL, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SCARLET, SKINCOLOR_KETCHUP) skincolors[SKINCOLOR_AMBER] = { name = "Amber", ramp = {48,49,51,52,66,67,67,58,60,61,70,236,237,239,111,31}, invcolor = SKINCOLOR_SAPPHIRE, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_AMBER, SKINCOLOR_SCARLET) skincolors[SKINCOLOR_CARROT] = { name = "Carrot", ramp = {48,49,50,51,52,66,67,77,191,105,106,117,107,108,118,119}, invcolor = SKINCOLOR_STORM, invshade = 4, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CARROT, SKINCOLOR_AMBER) skincolors[SKINCOLOR_SAFFRON] = { name = "Saffron", ramp = {0,208,49,50,52,54,55,57,68,231,79,235,236,237,238,239}, invcolor = SKINCOLOR_BLUE, invshade = 6, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SAFFRON, SKINCOLOR_SUNSET) skincolors[SKINCOLOR_PUMPKIN] = { name = "Pumpkin", ramp = {52,53,54,55,55,56,56,57,58,59,60,61,62,63,44,45}, invcolor = SKINCOLOR_BLUEBERRY, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PUMPKIN, SKINCOLOR_ORANGE) skincolors[SKINCOLOR_TANGERINE] = { name = "Tangerine", ramp = {80,81,82,83,84,50,51,52,53,55,57,59,60,61,63,71}, invcolor = SKINCOLOR_CHARTREUSE, invshade = 3, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TANGERINE, SKINCOLOR_RUST) skincolors[SKINCOLOR_BUTTERSCOTCH] = { name = "Butterscotch", ramp = {0,81,82,83,84,84,50,50,221,223,225,228,231,234,236,239}, invcolor = SKINCOLOR_ALGAE, invshade = 7, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BUTTERSCOTCH, SKINCOLOR_TANGERINE) skincolors[SKINCOLOR_QUARRY] = { name = "Quarry", ramp = {0,81,72,73,74,75,76,67,68,61,63,71,46,47,30,31}, invcolor = SKINCOLOR_EVERGREEN, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_QUARRY, SKINCOLOR_GOLD) skincolors[SKINCOLOR_SUN] = { name = "Sun", ramp = {0,81,83,72,73,74,51,52,53,54,34,35,37,40,43,46}, invcolor = SKINCOLOR_SOPRANO, invshade = 4, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SUN, SKINCOLOR_QUARRY) skincolors[SKINCOLOR_DAFFODIL] = { name = "Daffodil", ramp = {0,80,82,83,72,64,65,65,66,67,67,68,69,61,63,44}, invcolor = SKINCOLOR_TOOTHPASTE, invshade = 5, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DAFFODIL, SKINCOLOR_SANDY) skincolors[SKINCOLOR_LEMON] = { name = "Lemon", ramp = {0,0,80,81,82,83,72,73,74,74,75,75,76,76,77,78}, invcolor = SKINCOLOR_ELECTRIC, invshade = 4, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LEMON, SKINCOLOR_DAFFODIL) skincolors[SKINCOLOR_BANANA] = { name = "Banana", ramp = {80,81,83,72,73,73,74,74,75,75,76,76,77,77,78,79}, invcolor = SKINCOLOR_CYAN, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BANANA, SKINCOLOR_LEMON) skincolors[SKINCOLOR_MUSTARD] = { name = "Mustard", ramp = {82,64,64,65,75,76,76,77,77,78,79,79,237,238,239,111}, invcolor = SKINCOLOR_KETCHUP, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MUSTARD, SKINCOLOR_YELLOW) skincolors[SKINCOLOR_CASKET] = { name = "Casket", ramp = {73,74,75,76,77,78,78,79,79,236,237,238,239,239,28,30}, invcolor = SKINCOLOR_EGYPTIAN, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CASKET, SKINCOLOR_MUSTARD) skincolors[SKINCOLOR_DANDELION] = { name = "Dandelion", ramp = {0,80,83,72,74,74,75,190,190,191,191,106,107,108,109,110}, invcolor = SKINCOLOR_ALEXANDRITE, invshade = 4, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DANDELION, SKINCOLOR_OLIVE) skincolors[SKINCOLOR_KHAKI] = { name = "Khaki", ramp = {1,208,208,48,216,85,85,86,242,243,244,247,22,24,26,28}, invcolor = SKINCOLOR_OLIVE, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_KHAKI, SKINCOLOR_DANDELION) skincolors[SKINCOLOR_BRASS] = { name = "Brass", ramp = {80,81,72,64,65,66,227,230,233,236,237,238,239,28,29,30}, invcolor = SKINCOLOR_MUSTARD, invshade = 5, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BRASS, SKINCOLOR_KHAKI) skincolors[SKINCOLOR_MOON] = { name = "Moon", ramp = {82,64,65,66,76,76,77,93,19,173,174,175,253,254,30,31}, invcolor = SKINCOLOR_GALAXY, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MOON, SKINCOLOR_BRASS) skincolors[SKINCOLOR_SEWER] = { name = "Sewer", ramp = {65,191,78,79,236,237,237,46,46,47,47,28,29,29,30,31}, invcolor = SKINCOLOR_BOYSENBERRY, invshade = 5, chatcolor = V_PERIDOTMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SEWER, SKINCOLOR_MOON) skincolors[SKINCOLOR_MOSHPIT] = { name = "Moshpit", ramp = {0,6,12,92,93,78,79,236,237,238,239,239,27,28,30,31}, invcolor = SKINCOLOR_GREY, invshade = 6, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MOSHPIT, SKINCOLOR_SEWER) skincolors[SKINCOLOR_INCHWORM] = { name = "Inchworm", ramp = {0,88,89,189,189,76,67,68,69,69,70,237,239,239,29,30}, invcolor = SKINCOLOR_PEACOCK, invshade = 4, chatcolor = V_PERIDOTMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_INCHWORM, SKINCOLOR_MOSHPIT) skincolors[SKINCOLOR_PEAR] = { name = "Pear", ramp = {0,88,188,189,189,190,191,191,106,107,108,109,109,110,110,111}, invcolor = SKINCOLOR_STRAWBERRY, invshade = 5, chatcolor = V_PERIDOTMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PEAR, SKINCOLOR_INCHWORM) skincolors[SKINCOLOR_BROCCOLI] = { name = "Broccoli", ramp = {1,88,89,89,189,190,190,103,104,106,107,108,109,110,111,31}, invcolor = SKINCOLOR_ROSE, invshade = 6, chatcolor = V_PERIDOTMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BROCCOLI, SKINCOLOR_PEAR) skincolors[SKINCOLOR_CHARTREUSE] = { name = "Chartreuse", ramp = {0,80,82,73,188,188,189,189,190,190,191,191,78,79,236,238}, invcolor = SKINCOLOR_VASTNESS, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CHARTREUSE, SKINCOLOR_LIME) skincolors[SKINCOLOR_CROCODILE] = { name = "Crocodile", ramp = {0,80,81,88,88,64,64,75,190,77,94,79,236,238,110,31}, invcolor = SKINCOLOR_FLAMINGO, invshade = 5, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CROCODILE, SKINCOLOR_APPLE) skincolors[SKINCOLOR_OMELETTE] = { name = "Omelette", ramp = {0,208,209,218,51,65,66,76,77,191,105,127,138,139,139,254}, invcolor = SKINCOLOR_TURQUOISE, invshade = 5, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_OMELETTE, SKINCOLOR_CROCODILE) skincolors[SKINCOLOR_HONEYDEW] = { name = "Honeydew", ramp = {0,80,82,84,85,91,92,93,93,94,94,95,95,108,109,119}, invcolor = SKINCOLOR_SAMURAI, invshade = 7, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_HONEYDEW, SKINCOLOR_OMELETTE) skincolors[SKINCOLOR_CAMOUFLAGE] = { name = "Camouflage", ramp = {208,48,216,219,241,242,93,93,106,107,108,108,109,110,111,111}, invcolor = SKINCOLOR_QUAIL, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CAMOUFLAGE, SKINCOLOR_HONEYDEW) skincolors[SKINCOLOR_ARMY] = { name = "Army", ramp = {88,89,90,91,92,77,191,78,79,236,237,239,110,111,30,31}, invcolor = SKINCOLOR_BRICK, invshade = 4, chatcolor = V_PERIDOTMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ARMY, SKINCOLOR_CAMOUFLAGE) skincolors[SKINCOLOR_PINETREE] = { name = "Pinetree", ramp = {89,90,91,92,93,93,20,173,174,174,175,175,139,28,29,30}, invcolor = SKINCOLOR_ASH, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PINETREE, SKINCOLOR_ARMY) skincolors[SKINCOLOR_PALMTREE] = { name = "Palmtree", ramp = {0,88,88,96,96,97,98,99,100,102,103,104,105,106,117,118}, invcolor = SKINCOLOR_MERIDAN, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PALMTREE, SKINCOLOR_PINETREE) skincolors[SKINCOLOR_MONSTERA] = { name = "Monstera", ramp = {102,105,106,107,107,108,108,109,109,110,110,111,111,111,30,31}, invcolor = SKINCOLOR_MAHOGANY, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MONSTERA, SKINCOLOR_FOREST) skincolors[SKINCOLOR_PISTACHIO] = { name = "Pistachio", ramp = {0,1,88,89,98,99,102,115,116,117,117,118,119,119,110,111}, invcolor = SKINCOLOR_BURGUNDY, invshade = 6, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PISTACHIO, SKINCOLOR_MONSTERA) skincolors[SKINCOLOR_SHAMROCK] = { name = "Shamrock", ramp = {0,1,88,96,112,112,113,113,114,114,115,116,116,117,117,118}, invcolor = SKINCOLOR_MAGENTA, invshade = 3, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SHAMROCK, SKINCOLOR_PISTACHIO) skincolors[SKINCOLOR_MALACHITE] = { name = "Malachite", ramp = {88,96,112,113,113,114,114,125,125,126,126,127,127,118,119,110}, invcolor = SKINCOLOR_MULBERRY, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MALACHITE, SKINCOLOR_SHAMROCK) skincolors[SKINCOLOR_REPTILE] = { name = "Reptile", ramp = {96,112,113,114,115,116,116,117,117,118,118,119,119,110,111,29}, invcolor = SKINCOLOR_MAROON, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_REPTILE, SKINCOLOR_EMERALD) skincolors[SKINCOLOR_SWAMP] = { name = "Swamp", ramp = {113,115,116,117,117,108,118,118,119,119,110,110,111,111,30,31}, invcolor = SKINCOLOR_NIGHTSHADE, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SWAMP, SKINCOLOR_REPTILE) skincolors[SKINCOLOR_FESTIVE] = { name = "Festive", ramp = {128,120,112,113,114,104,106,79,63,43,44,71,46,47,29,31}, invcolor = SKINCOLOR_GREY, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FESTIVE, SKINCOLOR_SWAMP) skincolors[SKINCOLOR_JUNGLE] = { name = "Jungle", ramp = {113,115,104,105,94,94,23,197,197,186,186,187,27,28,30,31}, invcolor = SKINCOLOR_WALNUT, invshade = 6, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_JUNGLE, SKINCOLOR_FESTIVE) skincolors[SKINCOLOR_WILD] = { name = "Wild", ramp = {82,72,74,189,190,104,116,117,117,118,118,119,119,110,111,31}, invcolor = SKINCOLOR_DISCO, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_WILD, SKINCOLOR_JUNGLE) skincolors[SKINCOLOR_JUNIPER] = { name = "Juniper", ramp = {88,89,91,92,93,94,94,23,95,95,25,109,110,110,111,31}, invcolor = SKINCOLOR_WICKED, invshade = 6, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_JUNIPER, SKINCOLOR_WILD) skincolors[SKINCOLOR_HUNTER] = { name = "Hunter", ramp = {88,89,99,101,115,116,105,94,94,23,25,26,27,28,111,30}, invcolor = SKINCOLOR_DAFFODIL, invshade = 3, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_HUNTER, SKINCOLOR_JUNIPER) skincolors[SKINCOLOR_LINCOLN] = { name = "Lincoln", ramp = {73,188,99,100,101,102,103,126,126,127,127,118,119,110,111,31}, invcolor = SKINCOLOR_JASMINE, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LINCOLN, SKINCOLOR_HUNTER) skincolors[SKINCOLOR_RADIOACTIVE] = { name = "Radioactive", ramp = {80,82,72,96,97,98,100,101,125,126,143,127,138,139,29,31}, invcolor = SKINCOLOR_HORIZON, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_RADIOACTIVE, SKINCOLOR_LINCOLN) skincolors[SKINCOLOR_TROPICANA] = { name = "Tropicana", ramp = {0,80,81,88,96,97,123,124,142,142,143,143,138,139,253,254}, invcolor = SKINCOLOR_ROSEGOLD, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TROPICANA, SKINCOLOR_RADIOACTIVE) skincolors[SKINCOLOR_SPEARMINT] = { name = "Spearmint", ramp = {0,1,120,89,90,100,115,116,105,106,107,95,239,110,111,31}, invcolor = SKINCOLOR_CHERRY, invshade = 3, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SPEARMINT, SKINCOLOR_TROPICANA) skincolors[SKINCOLOR_FLORAL] = { name = "Floral", ramp = {0,0,252,252,176,200,6,90,91,101,102,104,106,108,110,111}, invcolor = SKINCOLOR_ROSEGOLD, invshade = 5, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FLORAL, SKINCOLOR_SPEARMINT) skincolors[SKINCOLOR_PEPPERMINT] = { name = "Peppermint", ramp = {0,0,80,80,88,88,89,98,99,100,101,102,125,126,143,138}, invcolor = SKINCOLOR_LEMONADE, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PEPPERMINT, SKINCOLOR_FLORAL) skincolors[SKINCOLOR_BAYSIDE] = { name = "Bayside", ramp = {0,2,89,90,100,124,125,125,126,127,127,108,109,109,110,111}, invcolor = SKINCOLOR_STRAWBERRY, invshade = 3, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BAYSIDE, SKINCOLOR_MINT) skincolors[SKINCOLOR_SULU] = { name = "Sulu", ramp = {0,80,88,188,189,190,191,191,79,95,95,239,110,110,111,111}, invcolor = SKINCOLOR_ROSE, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SULU, SKINCOLOR_SEAFOAM) skincolors[SKINCOLOR_SLIME] = { name = "Slime", ramp = {0,88,96,112,99,190,190,77,77,78,79,236,238,239,110,111}, invcolor = SKINCOLOR_THISTLE, invshade = 3, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SLIME, SKINCOLOR_SULU) skincolors[SKINCOLOR_ACID] = { name = "Acid", ramp = {1,120,120,121,121,122,123,114,114,115,115,116,117,117,118,118}, invcolor = SKINCOLOR_CROCODILE, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ACID, SKINCOLOR_SLIME) skincolors[SKINCOLOR_FERN] = { name = "Fern", ramp = {0,1,120,121,122,98,99,100,101,102,104,105,106,107,118,119}, invcolor = SKINCOLOR_FLAMINGO, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FERN, SKINCOLOR_ACID) skincolors[SKINCOLOR_AVOCADO] = { name = "Avocado", ramp = {81,88,89,90,90,100,101,102,103,104,94,235,237,239,29,31}, invcolor = SKINCOLOR_MAHOGANY, invshade = 6, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_AVOCADO, SKINCOLOR_FERN) skincolors[SKINCOLOR_TEA] = { name = "Tea", ramp = {0,80,88,89,90,91,92,92,93,94,22,23,25,26,27,29}, invcolor = SKINCOLOR_SALMON, invshade = 3, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TEA, SKINCOLOR_AVOCADO) skincolors[SKINCOLOR_ATLANTIS] = { name = "Atlantis", ramp = {2,120,120,121,140,91,92,93,19,21,138,138,159,253,254,31}, invcolor = SKINCOLOR_GOTHIC, invshade = 4, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ATLANTIS, SKINCOLOR_TEA) skincolors[SKINCOLOR_SEAWEED] = { name = "Seaweed", ramp = {128,129,130,140,123,141,102,191,78,79,236,237,238,239,28,31}, invcolor = SKINCOLOR_JUNIPER, invshade = 4, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SEAWEED, SKINCOLOR_ATLANTIS) skincolors[SKINCOLOR_ELECTRIC] = { name = "Electric", ramp = {0,0,1,128,129,255,255,122,122,123,124,142,126,143,127,108}, invcolor = SKINCOLOR_LEMON, invshade = 5, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ELECTRIC, SKINCOLOR_SEAWEED) skincolors[SKINCOLOR_ROBIN] = { name = "Robin", ramp = {0,80,81,120,121,122,123,141,124,142,125,126,127,108,109,111}, invcolor = SKINCOLOR_BANANA, invshade = 5, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ROBIN, SKINCOLOR_ELECTRIC) skincolors[SKINCOLOR_AQUAMARINE] = { name = "Aquamarine", ramp = {128,255,255,122,123,123,124,125,142,126,143,127,138,139,254,254}, invcolor = SKINCOLOR_TANGERINE, invshade = 7, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_AQUAMARINE, SKINCOLOR_ROBIN) skincolors[SKINCOLOR_AURORA] = { name = "Aurora", ramp = {120,121,122,123,124,142,136,137,155,156,157,158,159,253,253,254}, invcolor = SKINCOLOR_SUNSET, invshade = 6, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_AURORA, SKINCOLOR_AQUAMARINE) skincolors[SKINCOLOR_JADE] = { name = "Jade", ramp = {0,120,140,141,124,125,126,137,138,138,158,159,253,254,254,31}, invcolor = SKINCOLOR_BURNTSIENNA, invshade = 2, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_JADE, SKINCOLOR_AURORA) skincolors[SKINCOLOR_PARADISO] = { name = "Paradiso", ramp = {121,97,98,124,142,142,143,143,127,138,138,139,139,29,30,31}, invcolor = SKINCOLOR_CINNAMON, invshade = 4, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PARADISO, SKINCOLOR_JADE) skincolors[SKINCOLOR_SPRINGMINT] = { name = "Springmint", ramp = {0,1,128,120,121,121,122,122,123,124,125,126,126,127,127,108}, invcolor = SKINCOLOR_MERIDAN, invshade = 4, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SPRINGMINT, SKINCOLOR_PARADISO) skincolors[SKINCOLOR_PINE] = { name = "Pine", ramp = {120,121,122,123,124,125,126,126,127,127,127,118,118,119,110,111}, invcolor = SKINCOLOR_SAFFRON, invshade = 5, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PINE, SKINCOLOR_AQUA) skincolors[SKINCOLOR_TURQUOISE] = { name = "Turquoise", ramp = {129,130,132,141,141,142,142,142,143,143,127,138,138,139,139,254}, invcolor = SKINCOLOR_RUST, invshade = 8, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TURQUOISE, SKINCOLOR_TEAL) skincolors[SKINCOLOR_SACRAMENTO] = { name = "Sacramento", ramp = {130,141,142,126,126,127,127,108,108,109,109,110,110,111,30,31}, invcolor = SKINCOLOR_MUD, invshade = 4, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SACRAMENTO, SKINCOLOR_TURQUOISE) skincolors[SKINCOLOR_INFECTION] = { name = "Infection", ramp = {112,114,126,127,138,159,159,253,253,253,254,254,254,30,31,31}, invcolor = SKINCOLOR_BLOODCELL, invshade = 3, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_INFECTION, SKINCOLOR_SACRAMENTO) skincolors[SKINCOLOR_PLAGUE] = { name = "Plague", ramp = {88,96,96,112,113,114,142,149,152,154,167,168,175,139,253,254}, invcolor = SKINCOLOR_DEVIL, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PLAGUE, SKINCOLOR_INFECTION) skincolors[SKINCOLOR_CARIBBEAN] = { name = "Caribbean", ramp = {0,88,96,121,133,134,149,149,172,172,173,197,198,199,28,31}, invcolor = SKINCOLOR_SCARLET, invshade = 4, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CARIBBEAN, SKINCOLOR_PLAGUE) skincolors[SKINCOLOR_ALGAE] = { name = "Algae", ramp = {128,120,129,130,131,132,123,124,115,115,116,117,118,119,111,31}, invcolor = SKINCOLOR_APRICOT, invshade = 5, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ALGAE, SKINCOLOR_CARIBBEAN) skincolors[SKINCOLOR_LAKE] = { name = "Lake", ramp = {129,130,134,135,136,136,137,127,107,108,108,109,109,110,110,111}, invcolor = SKINCOLOR_SANGRIA, invshade = 4, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LAKE, SKINCOLOR_ALGAE) skincolors[SKINCOLOR_CHILL] = { name = "Chill", ramp = {0,129,131,133,141,142,142,137,137,157,157,158,159,253,254,31}, invcolor = SKINCOLOR_FIERY, invshade = 3, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CHILL, SKINCOLOR_LAKE) skincolors[SKINCOLOR_PLATINUM] = { name = "Platinum", ramp = {0,0,1,1,144,144,145,7,11,142,142,137,138,158,253,254}, invcolor = SKINCOLOR_BYZANTIUM, invshade = 7, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PLATINUM, SKINCOLOR_WAVE) skincolors[SKINCOLOR_TOOTHPASTE] = { name = "Toothpaste", ramp = {1,2,120,129,130,130,131,131,141,141,142,142,143,143,138,139}, invcolor = SKINCOLOR_MERIDAN, invshade = 4, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TOOTHPASTE, SKINCOLOR_PLATINUM) skincolors[SKINCOLOR_COTTONCANDY] = { name = "Cotton Candy", ramp = {1,252,176,176,145,131,132,134,135,136,137,138,138,139,139,254}, invcolor = SKINCOLOR_SOAP, invshade = 3, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_COTTONCANDY, SKINCOLOR_TOOTHPASTE) skincolors[SKINCOLOR_MAYA] = { name = "Maya", ramp = {0,128,130,131,133,141,141,142,142,137,137,138,138,139,139,29}, invcolor = SKINCOLOR_APRICOT, invshade = 6, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MAYA, SKINCOLOR_CYAN) skincolors[SKINCOLOR_ULTRAMARINE] = { name = "Ultramarine", ramp = {144,129,131,133,134,148,149,172,173,173,174,175,175,139,29,31}, invcolor = SKINCOLOR_COPPER, invshade = 4, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ULTRAMARINE, SKINCOLOR_MAYA) skincolors[SKINCOLOR_POLAR] = { name = "Polar", ramp = {0,144,145,146,146,134,135,135,136,136,137,137,138,138,139,29}, invcolor = SKINCOLOR_BRICK, invshade = 4, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_POLAR, SKINCOLOR_ULTRAMARINE) skincolors[SKINCOLOR_EVERGREEN] = { name = "Evergreen", ramp = {1,145,146,170,15,126,117,117,118,118,118,119,119,111,111,31}, invcolor = SKINCOLOR_SPICE, invshade = 7, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_EVERGREEN, SKINCOLOR_POLAR) skincolors[SKINCOLOR_ASTRO] = { name = "Astro", ramp = {0,2,4,7,170,171,149,151,152,153,155,157,158,159,253,254}, invcolor = SKINCOLOR_BLACK, invshade = 8, chatcolor = V_GREYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ASTRO, SKINCOLOR_EVERGREEN) skincolors[SKINCOLOR_THUNDER] = { name = "Thunder", ramp = {80,82,64,85,11,171,172,172,173,173,174,175,139,28,29,31}, invcolor = SKINCOLOR_DAWN, invshade = 3, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_THUNDER, SKINCOLOR_ASTRO) skincolors[SKINCOLOR_RUSTY] = { name = "Rusty", ramp = {48,49,217,240,11,171,172,172,173,23,25,27,27,28,29,30}, invcolor = SKINCOLOR_GARNET, invshade = 4, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_RUSTY, SKINCOLOR_THUNDER) skincolors[SKINCOLOR_WRISTWATCH] = { name = "Wristwatch", ramp = {48,219,223,225,228,196,173,174,174,175,253,253,254,254,30,31}, invcolor = SKINCOLOR_CRIMSON, invshade = 4, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_WRISTWATCH, SKINCOLOR_RUSTY) skincolors[SKINCOLOR_ONYX] = { name = "Onyx", ramp = {2,146,170,171,172,173,174,175,175,139,139,28,29,29,30,31}, invcolor = SKINCOLOR_BONE, invshade = 5, chatcolor = V_GREYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ONYX, SKINCOLOR_WRISTWATCH) skincolors[SKINCOLOR_ICE] = { name = "Ice", ramp = {0,0,1,128,128,128,120,121,140,170,171,171,172,137,137,157}, invcolor = SKINCOLOR_FIERY, invshade = 5, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ICE, SKINCOLOR_ONYX) skincolors[SKINCOLOR_GLACIAL] = { name = "Glacial", ramp = {0,1,128,128,129,129,130,130,130,131,133,134,135,136,137,138}, invcolor = SKINCOLOR_BEACH, invshade = 7, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GLACIAL, SKINCOLOR_ICE) skincolors[SKINCOLOR_ARCTIC] = { name = "Arctic", ramp = {0,128,128,129,130,131,132,134,135,136,136,137,173,168,169,254}, invcolor = SKINCOLOR_VOLCANO, invshade = 7, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ARCTIC, SKINCOLOR_SKY) skincolors[SKINCOLOR_LAPIS] = { name = "Lapis", ramp = {128,129,130,131,133,135,149,150,151,153,154,156,158,159,253,254}, invcolor = SKINCOLOR_VERMILION, invshade = 4, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LAPIS, SKINCOLOR_ARCTIC) skincolors[SKINCOLOR_NAVY] = { name = "Navy", ramp = {129,132,134,135,136,137,137,156,157,158,159,253,253,254,254,31}, invcolor = SKINCOLOR_AMBER, invshade = 4, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_NAVY, SKINCOLOR_LAPIS) skincolors[SKINCOLOR_PEACOCK] = { name = "Peacock", ramp = {129,140,141,136,137,137,174,174,175,175,139,139,254,29,30,31}, invcolor = SKINCOLOR_RUBY, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PEACOCK, SKINCOLOR_CERULEAN) skincolors[SKINCOLOR_DEMINM] = { name = "Deminm", ramp = {170,171,172,173,173,174,174,175,175,253,253,254,254,30,30,31}, invcolor = SKINCOLOR_KHAKI, invshade = 6, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DEMINM, SKINCOLOR_PEACOCK) skincolors[SKINCOLOR_LUNAR] = { name = "Lunar", ramp = {128,146,171,172,173,167,168,168,169,169,253,253,254,254,30,31}, invcolor = SKINCOLOR_MOON, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LUNAR, SKINCOLOR_DEMINM) skincolors[SKINCOLOR_PHTHALO] = { name = "Phthalo", ramp = {144,145,146,148,149,149,172,173,174,175,175,139,139,254,30,31}, invcolor = SKINCOLOR_CLAY, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PHTHALO, SKINCOLOR_LUNAR) skincolors[SKINCOLOR_DIAMOND] = { name = "Diamond", ramp = {0,1,144,4,145,146,170,171,16,17,18,20,22,24,26,28}, invcolor = SKINCOLOR_PEARL, invshade = 3, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DIAMOND, SKINCOLOR_PHTHALO) skincolors[SKINCOLOR_ORCA] = { name = "Orca", ramp = {0,1,144,144,145,145,146,146,170,147,148,149,150,151,153,154}, invcolor = SKINCOLOR_APRICOT, invshade = 4, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ORCA, SKINCOLOR_ICY) skincolors[SKINCOLOR_STORM] = { name = "Storm", ramp = {0,144,144,145,146,170,147,148,148,149,149,151,153,155,156,158}, invcolor = SKINCOLOR_APRICOT, invshade = 8, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_STORM, SKINCOLOR_ORCA) skincolors[SKINCOLOR_TWINKLE] = { name = "Twinkle", ramp = {0,1,144,160,160,146,147,148,171,171,172,173,173,174,175,199}, invcolor = SKINCOLOR_DAFFODIL, invshade = 4, chatcolor = V_AZUREMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TWINKLE, SKINCOLOR_STORM) skincolors[SKINCOLOR_PERIWINKLE] = { name = "Periwinkle", ramp = {0,144,145,146,147,148,149,149,150,151,153,154,156,157,158,253}, invcolor = SKINCOLOR_ORANGE, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PERIWINKLE, SKINCOLOR_TWINKLE) skincolors[SKINCOLOR_MINSK] = { name = "Minsk", ramp = {128,129,130,132,134,148,149,172,167,167,186,186,187,187,30,31}, invcolor = SKINCOLOR_INCHWORM, invshade = 6, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MINSK, SKINCOLOR_PERIWINKLE) skincolors[SKINCOLOR_EGYPTIAN] = { name = "Egyptian", ramp = {145,146,147,135,135,150,150,166,167,167,167,168,168,168,169,187}, invcolor = SKINCOLOR_CASKET, invshade = 4, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_EGYPTIAN, SKINCOLOR_MINSK) skincolors[SKINCOLOR_IMPERIAL] = { name = "Imperial", ramp = {144,145,147,148,149,151,154,174,174,175,175,139,139,254,30,31}, invcolor = SKINCOLOR_SANDY, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_IMPERIAL, SKINCOLOR_EGYPTIAN) skincolors[SKINCOLOR_BLUEBERRY] = { name = "Blueberry", ramp = {148,150,152,154,157,157,158,158,159,253,253,254,254,254,30,31}, invcolor = SKINCOLOR_RUST, invshade = 3, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BLUEBERRY, SKINCOLOR_COBALT) skincolors[SKINCOLOR_MIDNIGHT] = { name = "Midnight", ramp = {152,153,155,156,158,159,253,253,253,254,254,254,254,30,31,31}, invcolor = SKINCOLOR_RUST, invshade = 3, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MIDNIGHT, SKINCOLOR_BLUEBERRY) skincolors[SKINCOLOR_NIGHTSHADE] = { name = "Nightshade", ramp = {170,171,166,167,167,168,168,168,169,169,253,253,254,30,30,31}, invcolor = SKINCOLOR_CASKET, invshade = 4, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_NIGHTSHADE, SKINCOLOR_MIDNIGHT) skincolors[SKINCOLOR_GRAPE] = { name = "Grape", ramp = {178,162,163,165,166,167,167,157,158,158,159,253,253,30,30,31}, invcolor = SKINCOLOR_WILD, invshade = 4, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GRAPE, SKINCOLOR_NIGHTSHADE) skincolors[SKINCOLOR_CYBER] = { name = "Cyber", ramp = {0,252,176,177,178,162,162,149,149,150,153,155,157,158,253,254}, invcolor = SKINCOLOR_ULTRAVIOLET, invshade = 5, chatcolor = V_PINKMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CYBER, SKINCOLOR_GRAPE) skincolors[SKINCOLOR_CRYSTAL] = { name = "Crystal", ramp = {0,1,128,129,130,130,131,133,147,162,163,164,165,166,167,168}, invcolor = SKINCOLOR_GOLD, invshade = 4, chatcolor = V_SKYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_CRYSTAL, SKINCOLOR_CYBER) skincolors[SKINCOLOR_GEMSTONE] = { name = "Gemstone", ramp = {128,145,146,162,163,163,164,166,167,167,168,168,169,187,254,31}, invcolor = SKINCOLOR_BUTTERSCOTCH, invshade = 6, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GEMSTONE, SKINCOLOR_VAPOR) skincolors[SKINCOLOR_IRIS] = { name = "Iris", ramp = {0,144,160,161,162,163,163,172,172,173,173,174,175,199,29,31}, invcolor = SKINCOLOR_DANDELION, invshade = 5, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_IRIS, SKINCOLOR_GEMSTONE) skincolors[SKINCOLOR_GOTHIC] = { name = "Gothic", ramp = {128,145,147,171,172,196,197,45,71,46,187,187,29,29,30,31}, invcolor = SKINCOLOR_FOG, invshade = 3, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GOTHIC, SKINCOLOR_IRIS) skincolors[SKINCOLOR_HORIZON] = { name = "Horizon", ramp = {0,144,144,145,161,193,194,205,206,207,186,186,187,47,29,31}, invcolor = SKINCOLOR_TEA, invshade = 4, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_HORIZON, SKINCOLOR_GOTHIC) skincolors[SKINCOLOR_MOONSLAM] = { name = "Moonslam", ramp = {144,145,146,162,194,184,184,185,186,186,71,46,47,47,30,31}, invcolor = SKINCOLOR_ORANGE, invshade = 5, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MOONSLAM, SKINCOLOR_HORIZON) skincolors[SKINCOLOR_LOLLIPOP] = { name = "Lollipop", ramp = {252,144,160,161,161,162,162,182,183,184,185,185,186,198,199,47}, invcolor = SKINCOLOR_SLIME, invshade = 3, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_LOLLIPOP, SKINCOLOR_MOONSLAM) skincolors[SKINCOLOR_ULTRAVIOLET] = { name = "Ultraviolet", ramp = {208,200,178,180,180,163,163,172,137,137,138,138,139,139,254,31}, invcolor = SKINCOLOR_RADIOACTIVE, invshade = 4, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ULTRAVIOLET, SKINCOLOR_LOLLIPOP) skincolors[SKINCOLOR_VASTNESS] = { name = "Vastness", ramp = {177,179,181,182,183,166,166,167,167,168,168,169,253,254,254,30}, invcolor = SKINCOLOR_MALACHITE, invshade = 3, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_VASTNESS, SKINCOLOR_ULTRAVIOLET) skincolors[SKINCOLOR_INDIGO] = { name = "Indigo", ramp = {32,204,185,167,168,168,158,158,159,159,253,253,254,254,30,31}, invcolor = SKINCOLOR_OMELETTE, invshade = 3, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_INDIGO, SKINCOLOR_VASTNESS) skincolors[SKINCOLOR_GALAXY] = { name = "Galaxy", ramp = {179,180,183,185,186,169,169,253,253,253,254,254,254,254,31,31}, invcolor = SKINCOLOR_SUN, invshade = 3, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GALAXY, SKINCOLOR_INDIGO) skincolors[SKINCOLOR_HAZE] = { name = "Haze", ramp = {200,178,192,193,194,172,172,173,173,174,174,175,139,28,29,30}, invcolor = SKINCOLOR_COFFEE, invshade = 7, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_HAZE, SKINCOLOR_DUSK) skincolors[SKINCOLOR_AMETHYST] = { name = "Amethyst", ramp = {252,200,201,192,193,163,164,166,166,167,167,168,168,159,253,254}, invcolor = SKINCOLOR_GOLD, invshade = 5, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_AMETHYST, SKINCOLOR_HAZE) skincolors[SKINCOLOR_TOXIC] = { name = "Toxic", ramp = {0,80,88,4,6,7,161,162,163,165,166,167,167,168,168,169}, invcolor = SKINCOLOR_SKUNK, invshade = 4, chatcolor = V_GREYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TOXIC, SKINCOLOR_PURPLE) skincolors[SKINCOLOR_WINE] = { name = "Wine", ramp = {208,209,210,211,212,203,204,204,184,184,185,186,186,169,253,254}, invcolor = SKINCOLOR_TROPICANA, invshade = 5, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_WINE, SKINCOLOR_BUBBLEGUM) skincolors[SKINCOLOR_DISCO] = { name = "Disco", ramp = {252,177,179,181,182,183,205,206,41,42,43,45,46,47,29,31}, invcolor = SKINCOLOR_ORCA, invshade = 4, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_DISCO, SKINCOLOR_MAGENTA) skincolors[SKINCOLOR_FUCHSIA] = { name = "Fuchsia", ramp = {201,33,34,205,206,206,185,186,186,186,187,187,27,29,30,31}, invcolor = SKINCOLOR_MAYA, invshade = 5, chatcolor = V_REDMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_FUCHSIA, SKINCOLOR_NEON) skincolors[SKINCOLOR_TROPICAL] = { name = "Tropical", ramp = {80,82,72,74,65,211,193,163,164,165,166,167,168,169,253,254}, invcolor = SKINCOLOR_CYAN, invshade = 4, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_TROPICAL, SKINCOLOR_VIOLET) skincolors[SKINCOLOR_NOVA] = { name = "Nova", ramp = {80,82,84,50,51,32,192,148,148,171,172,173,174,159,253,254}, invcolor = SKINCOLOR_REPTILE, invshade = 6, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_NOVA, SKINCOLOR_TROPICAL) skincolors[SKINCOLOR_SOPRANO] = { name = "Soprano", ramp = {128,255,255,132,133,148,163,183,183,184,185,185,186,187,28,30}, invcolor = SKINCOLOR_APRICOT, invshade = 2, chatcolor = V_CYANMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SOPRANO, SKINCOLOR_NOVA) skincolors[SKINCOLOR_MULBERRY] = { name = "Mulberry", ramp = {200,179,181,183,184,184,185,185,186,71,46,47,47,29,30,31}, invcolor = SKINCOLOR_MUSTARD, invshade = 5, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_MULBERRY, SKINCOLOR_SOPRANO) skincolors[SKINCOLOR_BOYSENBERRY] = { name = "Boysenberry", ramp = {203,183,184,184,185,185,186,186,46,46,47,47,28,29,30,31}, invcolor = SKINCOLOR_SEWER, invshade = 5, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BOYSENBERRY, SKINCOLOR_MULBERRY) skincolors[SKINCOLOR_EGGPLANT] = { name = "Eggplant", ramp = {160,180,182,183,184,184,185,185,185,198,198,199,199,28,29,31}, invcolor = SKINCOLOR_AVOCADO, invshade = 5, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_EGGPLANT, SKINCOLOR_BOYSENBERRY) skincolors[SKINCOLOR_BLACKBERRY] = { name = "Blackberry", ramp = {192,193,194,184,185,185,186,186,187,187,28,28,29,29,30,31}, invcolor = SKINCOLOR_SWAMP, invshade = 7, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BLACKBERRY, SKINCOLOR_EGGPLANT) skincolors[SKINCOLOR_BYZANTIUM] = { name = "Byzantium", ramp = {145,192,193,194,195,196,196,197,198,198,199,199,28,29,30,31}, invcolor = SKINCOLOR_FOREST, invshade = 7, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BYZANTIUM, SKINCOLOR_BLACKBERRY) skincolors[SKINCOLOR_WICKED] = { name = "Wicked", ramp = {252,8,16,21,197,198,198,187,187,199,199,28,29,30,30,31}, invcolor = SKINCOLOR_MONSTERA, invshade = 6, chatcolor = V_GREYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_WICKED, SKINCOLOR_BYZANTIUM) skincolors[SKINCOLOR_VOODOO] = { name = "Voodoo", ramp = {0,4,8,241,243,244,195,196,196,197,197,198,199,28,29,31}, invcolor = SKINCOLOR_BRASS, invshade = 5, chatcolor = V_BROWNMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_VOODOO, SKINCOLOR_WICKED) skincolors[SKINCOLOR_THISTLE] = { name = "Thistle", ramp = {0,252,176,160,161,192,193,194,195,195,196,197,198,199,29,31}, invcolor = SKINCOLOR_PHTHALO, invshade = 4, chatcolor = V_GREYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_THISTLE, SKINCOLOR_LILAC) skincolors[SKINCOLOR_GLAMOUR] = { name = "Glamour", ramp = {0,252,176,201,192,193,194,184,185,185,186,186,187,199,29,31}, invcolor = SKINCOLOR_GREEN, invshade = 4, chatcolor = V_ROSYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GLAMOUR, SKINCOLOR_THISTLE) skincolors[SKINCOLOR_ALEXANDRITE] = { name = "Alexandrite", ramp = {0,252,176,178,179,180,180,181,182,183,184,185,185,186,169,254}, invcolor = SKINCOLOR_EMERALD, invshade = 3, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_ALEXANDRITE, SKINCOLOR_GLAMOUR) skincolors[SKINCOLOR_AGENT] = { name = "Agent", ramp = {0,176,177,179,193,194,17,19,20,22,23,25,26,28,29,31}, invcolor = SKINCOLOR_ARTICHOKE, invshade = 5, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_AGENT, SKINCOLOR_ALEXANDRITE) skincolors[SKINCOLOR_PEARL] = { name = "Pearl", ramp = {0,80,208,208,200,200,177,178,179,192,193,194,195,196,197,198}, invcolor = SKINCOLOR_DIAMOND, invshade = 5, chatcolor = V_MAGENTAMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_PEARL, SKINCOLOR_ROSY)