// Hyper Sonic colors.

// Hyper Greenflower

freeslot("SKINCOLOR_HYPER1")
skincolors[SKINCOLOR_HYPER1] = {
	name = "Hyper 1",
	ramp = {0,0,0,0,0,0,0,0,96,96,97,97,98,98,99,99},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Techno Hill

freeslot("SKINCOLOR_HYPER2")
skincolors[SKINCOLOR_HYPER2] = {
	name = "Hyper 2",
	ramp = {0,0,0,0,0,0,0,0,200,200,201,201,202,202,203,203},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Deep Sea

freeslot("SKINCOLOR_HYPER3")
skincolors[SKINCOLOR_HYPER3] = {
	name = "Hyper 3",
	ramp = {0,0,0,0,0,0,0,0,128,128,131,131,134,134,135,135},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Castle Eggman

freeslot("SKINCOLOR_HYPER4")
skincolors[SKINCOLOR_HYPER4] = {
	name = "Hyper 4",
	ramp = {0,0,0,0,0,0,0,0,128,128,129,129,255,255,131,131},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Arid Canyon

freeslot("SKINCOLOR_HYPER5")
skincolors[SKINCOLOR_HYPER5] = {
	name = "Hyper 5",
	ramp = {0,0,0,0,0,0,0,0,49,49,50,50,51,51,52,52},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Red Volcano

freeslot("SKINCOLOR_HYPER6")
skincolors[SKINCOLOR_HYPER6] = {
	name = "Hyper 6",
	ramp = {0,0,0,0,0,0,0,0,208,208,209,209,210,210,32,32},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Egg Rock

freeslot("SKINCOLOR_HYPER7")
skincolors[SKINCOLOR_HYPER7] = {
	name = "Hyper 7",
	ramp = {0,0,0,0,0,0,0,0,1,1,2,2,4,4,6,6},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// There isn't really a "Sapphire" Rosy color, sooo...

freeslot("SKINCOLOR_PASSIONPINK")
skincolors[SKINCOLOR_PASSIONPINK] = {
    name = "PassionPink",
    ramp = {0,208,208,200,200,201,202,202,204,204,205,205,206,206,185,186},
    invcolor = SKINCOLOR_AQUA,
    invshade = 1,
    chatcolor = V_MAGENTAMAP,
    accessible = true
}

freeslot("SKINCOLOR_SUPERROSY1")
skincolors[SKINCOLOR_SUPERROSY1] = {
	name = "Super Rosy 1",
	ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,80,81,82},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERROSY2")
skincolors[SKINCOLOR_SUPERROSY2] = {
	name = "Super Rosy 2",
	ramp = {0,0,0,0,0,0,0,80,81,82,82,83,83,64,64,65},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERROSY3")
skincolors[SKINCOLOR_SUPERROSY3] = {
	name = "Super Rosy 3",
	ramp = {0,0,0,0,0,80,81,82,83,83,64,64,65,65,66,66},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERROSY4")
skincolors[SKINCOLOR_SUPERROSY4] = {
	name = "Super Rosy 4",
	ramp = {0,0,0,80,81,82,83,83,64,64,65,65,66,66,67,67},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERROSY5")
skincolors[SKINCOLOR_SUPERROSY5] = {
	name = "Super Rosy 5",
	ramp = {0,0,80,81,82,83,83,64,64,65,65,66,66,67,67,68},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_PAIN")
skincolors[SKINCOLOR_PAIN] = {
    name = "Pain",
    ramp = {31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31},
    invcolor = SKINCOLOR_WHITE,
    invshade = 1,
    chatcolor = V_BLACKMAP,
    accessible = true
}

freeslot("SKINCOLOR_SUPERPINK1")
skincolors[SKINCOLOR_SUPERPINK1] = {
	name = "Super Pink 1",
	ramp = {0,0,0,0,0,0,0,0,0,0,208,208,252,252,200,200},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERPINK2")
skincolors[SKINCOLOR_SUPERPINK2] = {
	name = "Super Pink 2",
	ramp = {0,0,0,208,208,252,252,252,200,200,200,201,201,210,210,32},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERPINK3")
skincolors[SKINCOLOR_SUPERPINK3] = {
	name = "Super Pink 3",
	ramp = {0,0,208,208,252,252,200,200,201,201,210,210,32,32,33,33},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERPINK4")
skincolors[SKINCOLOR_SUPERPINK4] = {
	name = "Super Pink 4",
	ramp = {0,208,252,252,200,200,201,201,210,210,32,32,33,33,34,34},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_SUPERPINK5")
skincolors[SKINCOLOR_SUPERPINK5] = {
	name = "Super Pink 5",
	ramp = {208,252,252,200,200,201,201,210,210,32,32,33,33,34,34,35},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

freeslot("SKINCOLOR_CONCEPTUALFOX")
skincolors[SKINCOLOR_CONCEPTUALFOX] = {
    name = "ConceptualFox",
    ramp = {0,84,64,52,53,54,54,55,56,37,39,41,44,71,47,31},
    invcolor = SKINCOLOR_BLUE,
    invshade = 9,
    chatcolor = V_ORANGEMAP,
    accessible = true
}

M_MoveColorBefore(SKINCOLOR_CONCEPTUALFOX, SKINCOLOR_KETCHUP)