// Hyper Sonic colors.

// Hyper Greenflower

freeslot("SKINCOLOR_HYPER1")
skincolors[SKINCOLOR_HYPER1] = {
	name = "Hyper 1",
	ramp = {0,0,0,0,0,0,0,0,96,96,97,97,98,98,99,99},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Techno Hill

freeslot("SKINCOLOR_HYPER2")
skincolors[SKINCOLOR_HYPER2] = {
	name = "Hyper 2",
	ramp = {0,0,0,0,0,0,0,0,200,200,201,201,202,202,203,203},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Deep Sea

freeslot("SKINCOLOR_HYPER3")
skincolors[SKINCOLOR_HYPER3] = {
	name = "Hyper 3",
	ramp = {0,0,0,0,0,0,0,0,128,128,131,131,134,134,135,135},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Castle Eggman

freeslot("SKINCOLOR_HYPER4")
skincolors[SKINCOLOR_HYPER4] = {
	name = "Hyper 4",
	ramp = {0,0,0,0,0,0,0,0,128,128,129,129,255,255,131,131},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Arid Canyon

freeslot("SKINCOLOR_HYPER5")
skincolors[SKINCOLOR_HYPER5] = {
	name = "Hyper 5",
	ramp = {0,0,0,0,0,0,0,0,49,49,50,50,51,51,52,52},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Red Volcano

freeslot("SKINCOLOR_HYPER6")
skincolors[SKINCOLOR_HYPER6] = {
	name = "Hyper 6",
	ramp = {0,0,0,0,0,0,0,0,208,208,209,209,210,210,32,32},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}

// Hyper Egg Rock

freeslot("SKINCOLOR_HYPER7")
skincolors[SKINCOLOR_HYPER7] = {
	name = "Hyper 7",
	ramp = {0,0,0,0,0,0,0,0,1,1,2,2,4,4,6,6},
	invcolor = SKINCOLOR_ORANGE,
	invshade = 9,
	chatcolor = V_BLUEMAP,
	accessible = false
}