Freeslot
SPR_TRSHA0
S_TRSH
MT_TRSH

State S_TRSH
SpriteName = TRSH
SpriteFrame = A
Duration = -1
Action = None

Object MT_TRSH
#$Name Trash
#$Sprite TRSHA0
#$Category Teiai
MapThingNum = 2137
SpawnState = S_TRSH
Radius = 128*FRACUNIT
Height = 128*FRACUNIT
Flags = MF_NOTHINK