// Texture definitions generated by SLADE3
// on Thu Nov 19 11:45:18 2020

Texture "ROCLEAF1", 256, 256
{
	Patch "DSROCK_1", 0, 0
	Patch "CEVI00", 0, 4
	{
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", 72, 68
	{
		FlipX
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", 208, 196
	{
		FlipX
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", 208, -60
	{
		FlipX
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", -184, 68
	{
		FlipX
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", -48, 196
	{
		FlipX
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", -48, -60
	{
		FlipX
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", -120, 132
	{
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", 136, 132
	{
		Alpha 0.30
		Style Translucent
	}
	Patch "CEVI00", 0, 0
	Patch "CEVI00", 72, 64
	{
		FlipX
	}
	Patch "CEVI00", 208, 192
	{
		FlipX
	}
	Patch "CEVI00", 208, -64
	{
		FlipX
	}
	Patch "CEVI00", -184, 64
	{
		FlipX
	}
	Patch "CEVI00", -48, 192
	{
		FlipX
	}
	Patch "CEVI00", -48, -64
	{
		FlipX
	}
	Patch "CEVI00", -120, 128
	Patch "CEVI00", 136, 128
}

Texture "BRILEAF1", 128, 128
{
	Patch "THZ2N4", 0, 0
	Patch "CEMOSSOV", 0, 0
}

Texture "BRILEAF2", 128, 128
{
	Patch "THZ2N12", 0, 0
	Patch "CEMOSSO2", 0, 0
}

Texture "TPFADE01", 256, 4096
{
	Patch "TPROCK2", 0, 0
	Patch "TPROCK1", 0, 256
	Patch "DSROCK_1", 0, 512
	Patch "DSROCK_1", 0, 768
	Patch "DSROCK_1", 0, 1024
	Patch "DSROCK_1", 0, 1280
	Patch "DSROCK_1", 0, 1536
	Patch "DSROCK_1", 0, 1792
	Patch "DSROCK_1", 0, 2048
	Patch "DSROCK_1", 0, 2304
	Patch "DSROCK_1", 0, 2560
	Patch "DSROCK_1", 0, 2816
	Patch "DSROCK_1", 0, 3072
	Patch "DSROCK_1", 0, 3328
	Patch "DSROCK_1", 0, 3584
	Patch "DSROCK_1", 0, 3840
}

Texture "TPFADE02", 256, 4096
{
	Patch "TPROCK2", 0, 0
	Patch "TPROCK2", 0, 256
	Patch "TPROCK1", 0, 512
	Patch "TPROCK1", 0, 768
	Patch "DSROCK_1", 0, 1024
	Patch "DSROCK_1", 0, 1280
	Patch "DSROCK_1", 0, 1536
	Patch "DSROCK_1", 0, 1792
	Patch "DSROCK_1", 0, 2048
	Patch "DSROCK_1", 0, 2304
	Patch "DSROCK_1", 0, 2560
	Patch "DSROCK_1", 0, 2816
	Patch "DSROCK_1", 0, 3072
	Patch "DSROCK_1", 0, 3328
	Patch "DSROCK_1", 0, 3584
	Patch "DSROCK_1", 0, 3840
}

Texture "PIPEGRS1", 128, 64
{
	Patch "THZPIPE1", 64, 0
	Patch "THZPIPE1", 0, 0
	Patch "CEZGRSB0", 0, 40
}

Texture "PIPEGRS2", 256, 128
{
	Patch "THPIPE1", 0, 0
	Patch "THPIPE1", 128, 0
	Patch "CEZGRSB1", 0, 96
}

WallTexture "BNCEBOX", 64, 64
{
	Patch "CATFLR02", 0, 0
	{
		Translation "0:22=51:63"
	}
}

WallTexture "CESTA", 128, 128
{
	Patch "2FORTWL3", 0, 0
	{
		Translation "224:239=64:68", "47:47=69:69"
	}
	Patch "2FORTWL4", 6, 0
	{
		Translation "224:239=64:68", "47:47=69:69"
	}
}

// End of texture definitions
