-- A simple utility script to remove the magician box around IRONMAN characters when transforming addHook("MobjThinker", function(m) -- Note, internally these states are named S_MAGICIANBOX_TOP and S_MAGICIANBOX_BOTTOM if m.state == S_MAGICIANBOX or m.state == S_MAGICIANBOXTOP or m.state == S_MAGICIANBOXBOTTOM then if m.target != nil and m.target.player != nil then -- Use the name of your own skin here if skins[m.target.player.skin].name == "heavymagician" then -- alternatively to apply to all ironman chars: skins[m.target.player.skin].flags & SF_IRONMAN != 0 m.state = S_NULL -- removes the object, to change the textures or behaviour change it to your own State here end end end end, MT_MAGICIANBOX)