MAINCFG
USE1UPSOUND = 1


State S_RING
SpriteName = RING
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 15
Var2 = 2
Next = S_RING

State S_TEAMRING
SpriteName = TRNG
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 15
Var2 = 2
Next = S_TEAMRING

State S_REDRINGY
SpriteName = TRNG
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 15
Var2 = 1
Next = S_REDRINGY