freeslot("SKINCOLOR_CYERCURY") skincolors[SKINCOLOR_CYERCURY] = { name = "Cyercury", ramp = {0,129,255,133,141,12,14,15,17,173,137,138,138,139,29,31}, invcolor = SKINCOLOR_BLACK, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } freeslot("SKINCOLOR_OVERLAY") skincolors[SKINCOLOR_OVERLAY] = { name = "Overlay", ramp = {0,120,122,123,98,66,53,53,33,203,182,182,184,185,187,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_ALIEN") skincolors[SKINCOLOR_ALIEN] = { name = "Alien", ramp = {0,120,122,123,123,133,114,115,116,117,118,118,119,119,111,31}, invcolor = SKINCOLOR_DUSK, invshade = 9, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_MOONIGHT") skincolors[SKINCOLOR_MOONIGHT] = { name = "Moon Night", ramp = {0,2,4,6,9,11,13,14,194,183,182,182,183,185,187,31}, invcolor = SKINCOLOR_VIOLET, invshade = 9, chatcolor = V_PINKMAP, accessible = true } freeslot("SKINCOLOR_LAVA") skincolors[SKINCOLOR_LAVA] = { name = "Lava", ramp = {0,80,88,89,65,53,55,35,36,36,37,38,41,44,17,31}, invcolor = SKINCOLOR_FLAME, invshade = 9, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_NAVYBLUE") skincolors[SKINCOLOR_NAVYBLUE] = { name = "Navy Blue", ramp = {0,149,153,156,169,159,253,253,253,254,254,254,254,30,31,31}, invcolor = SKINCOLOR_SKY, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_EGG") skincolors[SKINCOLOR_EGG] = { name = "Egg", ramp = {0,120,96,112,97,96,120,1,4,7,11,15,19,23,27,31}, invcolor = SKINCOLOR_BLACK, invshade = 9, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_ENDER") skincolors[SKINCOLOR_ENDER] = { name = "Ender", ramp = {0,177,180,182,184,197,26,27,27,28,28,29,29,30,30,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_PURPLEMAP, accessible = true } freeslot("SKINCOLOR_ORANGEINICE") skincolors[SKINCOLOR_ORANGEINICE] = { name = "Oranje Wraped In Sky", ramp = {0,128,129,130,7,85,52,54,56,58,68,69,79,238,29,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_SKYMAP, accessible = true } freeslot("SKINCOLOR_GOLDENDUCK") skincolors[SKINCOLOR_GOLDENDUCK] = { name = "Golden Duck", ramp = {0,2,120,120,121,97,112,112,102,78,69,70,237,239,29,31}, invcolor = SKINCOLOR_BLACK, invshade = 9, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_MIRRENA") skincolors[SKINCOLOR_MIRRENA] = { name = "Mirrena", ramp = {9,240,240,211,33,33,214,16,18,137,137,143,138,139,254,31}, invcolor = SKINCOLOR_VIOLET, invshade = 9, chatcolor = V_MIRRENAMAP, accessible = true } freeslot("SKINCOLOR_SUNSETHIGHTS") skincolors[SKINCOLOR_SUNSETHIGHTS] = { name = "Sunset Highst", ramp = {0,120,121,86,34,36,38,41,186,186,168,158,159,253,254,31}, invcolor = SKINCOLOR_OVERLAY, invshade = 9, chatcolor = V_SUNSETHIGHTSMAP, accessible = true } freeslot("SKINCOLOR_SNOWGLACIER") skincolors[SKINCOLOR_SNOWGLACIER] = { name = "Snow Glacier", ramp = {0,0,1,1,128,129,131,255,255,133,133,133,147,171,174,31}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_SNOWGLACIERMAP, accessible = true } freeslot("SKINCOLOR_BRAWLBLUE") skincolors[SKINCOLOR_BRAWLBLUE] = { name = "Brawl Blue", ramp = {0,129,131,135,137,138,138,175,139,139,139,254,254,30,30,31}, invcolor = SKINCOLOR_YELLOW, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_MYASHURA") skincolors[SKINCOLOR_MYASHURA] = { name = "My Ashura", ramp = {24,26,28,28,31,111,119,119,118,117,117,116,116,115,114,114}, invcolor = SKINCOLOR_COBALT, invshade = 9, chatcolor = V_MYASHURAMAP, accessible = true } freeslot("SKINCOLOR_MILK") skincolors[SKINCOLOR_MILK] = { name = "Milk", ramp = {0,0,0,1,1,1,208,208,4,8,241,15,19,23,27,31}, invcolor = SKINCOLOR_BLACK, invshade = 9, chatcolor = V_MYASHURAMAP, accessible = true } freeslot("SKINCOLOR_RAMPAGE") skincolors[SKINCOLOR_RAMPAGE] = { name = "Rampage", ramp = {31,30,254,254,253,253,253,139,25,106,105,103,102,100,99,189}, invcolor = SKINCOLOR_PERIDOT, invshade = 9, chatcolor = V_RAMPAGEMAP, accessible = true } freeslot("SKINCOLOR_ALMETICK") skincolors[SKINCOLOR_ALMETICK] = { name = "Almetick", ramp = {124,125,126,105,94,79,236,238,199,254,254,254,254,30,31,31}, invcolor = SKINCOLOR_FLAME, invshade = 9, chatcolor = V_ALMETICKMAP, accessible = true } freeslot("SKINCOLOR_SKYROSE") skincolors[SKINCOLOR_SKYROSE] = { name = "Sky Rose", ramp = {255,255,134,134,134,171,203,204,204,205,205,206,207,186,186,186}, invcolor = SKINCOLOR_MINT, invshade = 9, chatcolor = V_SKYROSEMAP, accessible = true } freeslot("SKINCOLOR_BURST") skincolors[SKINCOLOR_BURST] = { name = "Burst", ramp = {54,55,55,56,35,35,35,35,38,43,47,30,30,30,31,31}, invcolor = SKINCOLOR_LIME, invshade = 9, chatcolor = V_BURSTMAP, accessible = true } freeslot("SKINCOLOR_VAPORWAVE") skincolors[SKINCOLOR_VAPORWAVE] = { name = "Vaporwave", ramp = {73,74,75,66,224,214,206,206,185,185,185,185,185,185,185,185}, invcolor = SKINCOLOR_QUAIL, invshade = 9, chatcolor = V_VAPOWAVEMAP, accessible = true } freeslot("SKINCOLOR_BLURNEON") skincolors[SKINCOLOR_BLURNEON] = { name = "Blur Neon", ramp = {139,139,175,169,186,186,186,185,185,185,184,184,184,204,183,183}, invcolor = SKINCOLOR_EMERALD, invshade = 9, chatcolor = V_BLURNEONMAP, accessible = true } freeslot("SKINCOLOR_PHANTOM") skincolors[SKINCOLOR_PHANTOM] = { name = "Phantom", ramp = {26,25,198,198,198,207,207,207,207,215,215,38,37,34,34,34}, invcolor = SKINCOLOR_ICY, invshade = 9, chatcolor = V_PHANTOMMAP, accessible = true } freeslot("SKINCOLOR_GARYCOLOR") skincolors[SKINCOLOR_GARYCOLOR] = { name = "Gary Color", ramp = {5,6,8,9,11,12,13,15,16,18,19,21,22,23,25,26}, invcolor = SKINCOLOR_AETHER, invshade = 9, chatcolor = V_GREYMAP, accessible = true } freeslot("SKINCOLOR_ACIDLEAK") skincolors[SKINCOLOR_ACIDLEAK] = { name = "Acid Leak", ramp = {122,133,100,100,101,101,92,92,244,228,214,214,205,34,34,34}, invcolor = SKINCOLOR_RASPBERRY, invshade = 9, chatcolor = V_ACIDLEAKMAP, accessible = true } freeslot("SKINCOLOR_CHEMICAL") skincolors[SKINCOLOR_CHEMICAL] = { name = "Chemical", ramp = {142,142,142,142,136,172,172,172,172,172,163,163,183,182,182,181}, invcolor = SKINCOLOR_ACIDLEAK, invshade = 9, chatcolor = V_CHEMICALMAP, accessible = true } freeslot("SKINCOLOR_GREENHOOD") skincolors[SKINCOLOR_GREENHOOD] = { name = "Green Hood", ramp = {76,77,77,78,78,79,70,70,234,233,248,247,245,244,15,14}, invcolor = SKINCOLOR_BLUEBELL, invshade = 9, chatcolor = V_GREENHOODMAP, accessible = true } freeslot("SKINCOLOR_CHEESE") skincolors[SKINCOLOR_CHEESE] = { name = "Cheese", ramp = {188,188,189,189,189,189,190,190,190,77,77,77,77,78,78,78}, invcolor = SKINCOLOR_YOGURT, invshade = 9, chatcolor = V_CHEESEMAP, accessible = true } freeslot("SKINCOLOR_OCALIST") skincolors[SKINCOLOR_OCALIST] = { name = "Ocalist", ramp = {116,117,108,26,199,187,187,187,187,187,71,45,44,44,43,43}, invcolor = SKINCOLOR_CLOUDY, invshade = 9, chatcolor = V_OCALISTMAP, accessible = true } freeslot("SKINCOLOR_CRISTAL") skincolors[SKINCOLOR_CRISTAL] = { name = "Cristal", ramp = {8,9,10,10,240,193,212,212,203,204,204,204,204,204,204,205}, invcolor = SKINCOLOR_TAN, invshade = 9, chatcolor = V_CRISTALMAP, accessible = true }