// Texture definitions generated by SLADE3
// *affraid of that*

WallTexture "EMT23", 1024, 2048
{
	Patch "EMT9", 0, 0
	Patch "EMT9", 256, 0
	Patch "EMT9", 512, 0
	Patch "EMT9", 768, 0
	Patch "EMT22", 0, 20
}

// End of texture definitions ~
// totally should use this more...
