freeslot("S_COCYTUS_A1", "S_COCYTUS_A2", "S_COCYTUS_AF", "S_COCYTUS_B1", "S_COCYTUS_B2", "S_COCYTUS_B3", "S_COCYTUS_BF", "SPR_COCY")

states[S_COCYTUS_A1] = {SPR_COCY, A|FF_ANIMATE|FF_FULLBRIGHT, 6, nil, 1, 3, S_COCYTUS_A2} -- Stage A: Rising
states[S_COCYTUS_A2] = {SPR_COCY, C|FF_FULLBRIGHT, 11, nil, 0, 0, S_COCYTUS_AF} -- Stage A: Stationary
states[S_COCYTUS_AF] = {SPR_COCY, D|FF_FULLBRIGHT, 2, nil, 0, 0, S_COCYTUS_B1} -- Stage A: Flash into B
states[S_COCYTUS_B1] = {SPR_COCY, E|FF_FULLBRIGHT, 11, nil, 0, 0, S_COCYTUS_B2} -- Stage B: Before reflect
states[S_COCYTUS_B2] = {SPR_COCY, F|FF_ANIMATE|FF_FULLBRIGHT, 9, nil, 2, 3, S_COCYTUS_B3} -- Stage B: Reflect
states[S_COCYTUS_B3] = {SPR_COCY, E|FF_FULLBRIGHT, -1, nil, 0, 0, S_COCYTUS_B3} -- Stage B: Stationary
states[S_COCYTUS_BF] = {SPR_COCY, H|FF_FULLBRIGHT, -1, nil, 0, 0, S_COCYTUS_BF} -- Stage B: Flash