#Chaos 0 by Nitro (Chrispy)
#Ported to 2.0 by Senku
#Ported to 2.1 by Jacy
#ported to 2.2 by FoxMcChoclate, might not play the same way as it did before
#Lua Script by Jacy
#Some Lua Script edits by TheLastKitchenGun, hi there file snooper!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

FREESLOT
MT_CHAOSSPLASH
S_CSPLASH1
S_CSPLASH2
S_CSPLASH3
S_CSPLASH4
S_CSPLASH5
S_CSPLASH6
S_CSPLASH7
SPR_SPLS

Character
SkinName = legacychaos
DisplayName = Chaos 0
PlayerText = ^2Chaos 0^0 is back to take the ^2Chaos Emeralds^0 for itself!

^2Abilities:^0 Glide and Climb / Double Jump

^2Tips:^0 Chaos runs slow, glides slow, and jumps lower than most characters, but it's stats will increase as you collect Chaos Emeralds. Use ^3Custom 1^0 to switch between Gliding and Double Jumping.

#

Thing MT_CHAOSSPLASH
MAPTHINGNUM = -1
SPAWNSTATE = S_CSPLASH1
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 8
RADIUS = 2097152
HEIGHT = 4194304
MASS = 16
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_SCENERY

FRAME S_CSPLASH1
SPRITENUMBER = SPR_SPLS
SPRITESUBNUMBER = 0|TR_TRANS30
DURATION = 1
NEXT = S_CSPLASH2
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_CSPLASH2
SPRITENUMBER = SPR_SPLS
SPRITESUBNUMBER = 1|TR_TRANS30
DURATION = 1
NEXT = S_CSPLASH3
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_CSPLASH3
SPRITENUMBER = SPR_SPLS
SPRITESUBNUMBER = 2|TR_TRANS30
DURATION = 1
NEXT = S_CSPLASH4
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_CSPLASH4
SPRITENUMBER = SPR_SPLS
SPRITESUBNUMBER = 3|TR_TRANS30
DURATION = 1
NEXT = S_CSPLASH5
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_CSPLASH5
SPRITENUMBER = SPR_SPLS
SPRITESUBNUMBER = 4|TR_TRANS30
DURATION = 1
NEXT = S_CSPLASH6
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_CSPLASH6
SPRITENUMBER = SPR_SPLS
SPRITESUBNUMBER = 5|TR_TRANS30
DURATION = 1
NEXT = S_CSPLASH7
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_CSPLASH7
SPRITENUMBER = SPR_SPLS
SPRITESUBNUMBER = 6|TR_TRANS30
DURATION = 1
NEXT = S_NULL
ACTION None
VAR1 = 0
VAR2 = 0