Knuckles New or something.


Crouch - Custom 1 [Just crouches, on ground cant move]

Punch - Spin when moving (cannot be used mid-air if has shield) [Moves forward and has a hitbox when punching and cant move]
{Punch Invulnerability} - When attacking you are invincible to attacks in front of you (You can attack maces and not get hurt)

Get rock - Spin when still (only on ground)

Dropspin - Crouch mid-air with speed and hit ground [After hitting the ground starts spinning]

Ground jump - Crouch and spin on ground to jump high with some rocks [Jumps and rocks are flying from the start of the jump, one rock flies with you]

Glide And Climb - Like in vanilla but, if hit ceiling when climbing you will walk on it [Just flips gravity]

Dig - If flipped, Crouch and Spin to dig to the surface if you are on fof [Animation players for a second and appears at the surface]

Hole dig - If on surface and near a dirt hole, Crouch and spin to dig back where you came from [Animation and back to bottom of FOF]

Wall dig - If climbing a wall press crouch to dig through it if you can (find more ways to speedrun that map) [Digs to the other side of the wall]

{Glide Cancel} - Press crouch to cancel your flight (You wont lose speed when landing) [Just crouches]
{Re-glide} - Press crouch when unable to glide to be able to glide (Cant use glide again even if used glide before move)
{Block} - Crouch when you are going to be attacked (Attack should be coming from the front) [Both the player and enemy go back a bit]

Rock grab - If near a rock, Crouch to grab it (Auto holds when flipped, gliding, climbing and digging)[Rock is floating above you]

Rock throw - If has a rock, Crouch and Spin to throw it [Throws the rock at closest enemy/shield or throws forward]



Planned:
Ghost barrage - Do a ground jump to make knuckles ghosts jump out of rocks and charge knuckles.
Amount of ghosts = Amount of rocks.

If you do one of the moves they will be enchanced:

Punch -> Homing Punches - If you see a bit more enemies than you can punch in 1 time then you can punch once and make the ghost home into them.
Dropspin -> Dropdash - If you do a dropspin the ghosts will give you a boost.
Ground jump -> Ground quake - When you do a ground jump, your ghosts will be mixed up with the rocks and boost you up a little. (Canceled, because used to get ghosts)
Rock throw -> Rock barrage - Wehn holding the rock will become bigger. [Old: When throwing a rock ghosts will just near the rock to make some sort of a shotgun.]


After using one of these moves half of the ghosts will disappear.

