Freeslot
MT_MAR64TREE
MT_MARIOBUSH1
MT_MARIOBUSH2
S_MAR64TREE
SPR_MUS3

## Bushy Tree edit

OBJECT MT_MARIOBUSH1
#$Category Mario Decorations
#$Name Tree (Bushy)
#$Sprite MUS1A0
MAPTHINGNUM = 1808
RADIUS = 16*FRACUNIT
HEIGHT = 32*FRACUNIT

## Short Tree edit

OBJECT MT_MARIOBUSH2
#$Category Mario Decorations
#$Name Tree (Short)
#$Sprite MUS2A0
MAPTHINGNUM = 1809
RADIUS = 16*FRACUNIT
HEIGHT = 32*FRACUNIT

## Mario 64 Tree Mobj Info

OBJECT MT_MAR64TREE
#$Category Mario Decorations
#$Name Tree (Tall)
#$Sprite MUS3A0
MAPTHINGNUM = 1847
SPAWNSTATE = S_MAR64TREE
SPAWNHEALTH = 1000
REACTIONTIME = 8
RADIUS = 1048576
HEIGHT = 6291456
MASS = 100
FLAGS = MF_NOCLIP|MF_SCENERY

## Mario 64 Tree States

FRAME S_MAR64TREE
SPRITENAME = SPR_MUS3
SPRITEFRAME = A
DURATION = -1
ACTION None