v1.2
Added a bit of leniency to the way awarding score works.
- As long as your controlled player's z + player height is within range of the flag on the z axis, you will now be awarded score.

Hud Compass
- The flag is usually in a centered spot of the map. The compass helps point you to the direction of the flag.
- Thanks to CobaltBW for allowing me to use this from his Battlemod code

BUGFIXES
- Fixed a bug where you would not gain score in Water Hill Zone when on the top of the hill
- Fixed a texture offset issue in the same map

v1.1
Point allocation changes
- No longer tied to the level
- Point allocation is now tied to the flag and whether or not you have the aura effect.

v1
Initial release