FREESLOT
SPR_ARWG
sfx_FHARWG
S_ARWGIDLE

STATE S_ARWGIDLE
SpriteName = SPR_ARWG
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_ARWGIDLE

FOLLOWER
Name = Arwing
Icon = ICOFARWG
Category = StarFox
HornSound = DSFHARWG
DefaultColor = jawz
Mode = FLOAT
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_ARWGIDLE
