FREESLOT
SPR_KHJN
sfx_FHKHJN
S_KHJNIDLE

STATE S_KHJNIDLE
SpriteName = SPR_KHJN
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_KHJNIDLE

FOLLOWER
Name = Sing_Sing_Boys
Icon = ICOFKHJN
Category = JoyBoy
HornSound = DSFHKHJN
DefaultColor = grey
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 250
Distance = 65*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 1*FRACUNIT
VertLag = 3*FRACUNIT
AngleLag = 11*FRACUNIT
BobAmp = 1*FRACUNIT
BobSpeed = 2*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_KHJNIDLE
