FREESLOT
SPR_CLSP
sfx_FHCLSP
S_CLSPIDLE

STATE S_CLSPIDLE
SpriteName = SPR_CLSP
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_CLSPIDLE

FOLLOWER
Name = Only_A_Spoonful
Icon = ICOFCLSP
Category = JoyBoy
HornSound = DSFHCLSP
DefaultColor = silver
Mode = FLOAT
Scale = 2*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 165
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 2*FRACUNIT
VertLag = 1*FRACUNIT
AngleLag = 2*FRACUNIT
BobAmp = 5*FRACUNIT
BobSpeed = 155*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_CLSPIDLE
