FREESLOT
SPR_CGTB
sfx_FHCGTB
S_CGTBIDLE

STATE S_CGTBIDLE
SpriteName = SPR_CGTB
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_CGTBIDLE

FOLLOWER
Name = 3005_Teddy_Bear
Icon = ICOFCGTB
Category = JoyBoy
HornSound = DSFHCGTB
DefaultColor = maroon
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 270
Distance = 40*FRACUNIT
Height = 25*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 4*FRACUNIT
VertLag = 2*FRACUNIT
AngleLag = 6*FRACUNIT
BobAmp = 2*FRACUNIT
BobSpeed = 100*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_CGTBIDLE
