addHook("ThinkFrame", function()
	for player in players.iterate do
		if player.mo.skin ~= "jimmyharold" then
			continue
		end
		
		if player.sit then
			player.pflags = $ |PF_SPINNING
		else
			player.pflags = $ & ~PF_SPINNING
		end
	end
end)

//race ready animation
addHook("ThinkFrame", function()
	for player in players.iterate do
		if player.mo.skin ~= "jimmyharold" then
			continue
		end
		
		if player.realtime == 0
		and player.mo.state != S_PLAY_STARTA 
		and player.mo.state != S_PLAY_STARTB
		and player.mo.state != S_PLAY_STARTC then
			player.mo.state = S_PLAY_STARTA
		elseif player.realtime == 1
			player.mo.state = S_PLAY_STND
		end
	end
end)
