if not srb2p return end

charStats["pedro"] = {

		-- GENERAL

		name = "Pedro",
		basehp = 60,
		basesp = 35,
		persona = "rafael techs",
		melee_natk = "metal_atk1",

		atk = 60,
		acc = 95,
		crit = 2,

		anim_stand = 		{SPR_PLAY, A, 8, "SPR2_STND"},
		anim_stand_hurt =	{SPR_PLAY, A, 1, "SPR2_STND"},
		anim_stand_bored =	{SPR_PLAY, A, 8, "SPR2_STND"},
		anim_guard = 		{SPR_PLAY, A, 1, "SPR2_STND"},
		anim_move =			{SPR_PLAY, A, B, C, D, E, F, 2, "SPR2_WALK"},
		anim_run =			{SPR_PLAY, A, B, C, D, 2, "SPR2_RUN_"},
		anim_atk =			{SPR_PLAY, A, B, C, D, 2, "SPR2_RUN"},
		anim_aoa_end =		{SPR_PLAY, D, C, B, A, 2, "SPR2_ROLL"},
		anim_hurt =			{SPR_PLAY, A, 35, "SPR2_PAIN"},
		anim_getdown =		{SPR_PLAY, A, 1, "SPR2_FELL"},
		anim_downloop =		{SPR_PLAY, A, 1, "SPR2_FELL"},
		anim_getup =		{SPR_PLAY, A, B, C, D, 1, "SPR2_ROLL"},
		anim_death =		{SPR_PLAY, A, 30, "SPR2_DEAD"},
		anim_revive =		{SPR_PLAY, A, B, C, D, 1, "SPR2_ROLL"},

		-- VOICES

		vfx_summon = {"sfx_CDJUMP", "sfx_CDJUMP", "sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_skill = {"sfx_CDJUMP"},
        vfx_item = {"sfx_CDJUMP"},
        vfx_hurt = {"sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_hurtx = {"sfx_CDJUMP"},
        vfx_die = {"sfx_CDJUMP"},
        vfx_heal = {"sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_healself = {"sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_kill = {"sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_1more = {"sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_crit = {"sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_aoaask = {"sfx_CDJUMP"},
        vfx_aoado = {"sfx_CDJUMP"},
        vfx_aoarelent = {"sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_miss = {"sfx_CDJUMP", "sfx_CDJUMP", "sfx_CDJUMP"},
        vfx_dodge = {"sfx_CDJUMP"},
        vfx_win = {"sfx_CDJUMP"},
        vfx_levelup = {"sfx_CDJUMP", "sfx_CDJUMP"},


		-- HUD DEFINTIIONS

		icon = "ICO_PEDE",
		hudbust = "PEDE_H",
		hudaoa = "H_PEDEOA",
		hudspr = "PEDE",
		aoa_quote = "I may be sidelined, but you are \na dead body.",
		hudcutin = "PEDE_A",


		tip = "He learned his brother's old tricks and won't hesitate to use them.\nIf you played as Rafael, you can play as him.",
}

personaList["rafael techs"] = {
		-- GENERAL
		name = "Rafael techs",
		arcana = ARCANA_CHARIOT,

		-- STATS

		sprite = SPR_PSN4,
		anim_idle = 	{SPR_PSN4, A, B, C, D, E, F, 8},
		anim_atk = 		{SPR_PSN4, G, H, I, J, J, J, J, J, J, 3},
		startframe = 0,

		strength = 9,
		magic = 7,
		endurance = 12,
		luck = 4,
		agility = 6,
		weak = ATK_ELEC|ATK_FIRE,
		resist = ATK_STRIKE|ATK_SLASH|ATK_NUCLEAR,
		skills = {
					{"frei", 1}, {"snap", 1},
					{"sukukaja", 1}, {"tarukaja", 12},
					{"dekunda", 15}, {"kill rush", 17},
					{"assault dive", 22}, {"rakukaja", 25},

					{"freila", 28, "snap"}, {"masukukaja", 32, "frei"},
					{"marakukaja", 35, "sukukaja"}, {"matarukaja", 38, "tarukaja"},
					{"heat wave", 42, "rakukaja"},
					{"regenerate 2", 44, "rakukaja"},
					{"power charge", 47, "assault dive"},
					{"gigantic fist", 53, "kill rush"},
					{"vicious strike", 57, "heat wave"},
					{"freidyne", 62, "freila"},
					{"gigantic fist", 68, "god hand"},
					{"akasha arts", 72, "vicious strike"},
				},
}