freeslot("SKINCOLOR_HYPER_ORANGE", "SKINCOLOR_HYPER_RED", "SKINCOLOR_HYPER_PURPLE", "SKINCOLOR_HYPER_LIGHTBLUEORCYAN", "SKINCOLOR_HYPER_GREEN", "SKINCOLOR_HYPER_YELLOW", "SKINCOLOR_HYPER_WHITE", "SKINCOLOR_HYPERJAYT")
skincolors[SKINCOLOR_HYPER_ORANGE] = {
    name = "Hyper Orange",
    ramp = {51,51,51,51,51,51,51,51,51,51,51,51,51,51,51,51},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_HYPER_RED] = {
    name = "Hyper Red",
    ramp = {209,209,209,209,209,209,209,209,209,209,209,209,209,209,209,209},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_HYPER_PURPLE] = {
    name = "Hyper Purple",
    ramp = {182,182,182,182,182,182,182,182,182,182,182,182,182,182,182,182},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_HYPER_LIGHTBLUEORCYAN] = {
    name = "Hyper Light Blue",
    ramp = {131,131,131,131,131,131,131,131,131,131,131,131,131,131,131,131},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_HYPER_GREEN] = {
    name = "Hyper Green",
    ramp = {112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_HYPER_YELLOW] = {
    name = "Hyper Yellow",
    ramp = {73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}

skincolors[SKINCOLOR_HYPER_WHITE] = {
    name = "Hyper White",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_HYPERJAYT] = {
    name = "Hyper Jay T Color",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}