FREESLOT
SPR_SPLS
sfx_FHSPLS
S_SPLSIDLE

STATE S_SPLSIDLE
SpriteName = SPR_SPLS
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 3 #animation speed
Next = S_SPLSIDLE

FOLLOWER
Name = speed_limit_sign
Icon = ICOFSPLS
Category = Jareds_Garage
HornSound = DSFHSPLS
DefaultColor = nickel
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_SPLSIDLE
